7 of 8 people found the following review helpful
The Good, The Bad and the Gentle Gentleman of Gentlemanly Nature,
This review is from: Professor Layton and the Lost Future (Nintendo DS) (Video Game)
Originally I was going to write an entire review followed by a list of 'Good' and 'Bad' points for this latest instalment of the Professor Layton series, but I figured it would be way too much reading and would probably bore most people into a coma, so I'll just skip to the good and bad points regarding PROFESSOR LAYTON AND THE LOST FUTURE (ta daa)!
- The story is compelling enough to warrant playing "just a little longer" to the point where the final credits roll.
- Fewer irritatingly misleading puzzles that require clairvoyance to solve without the help of a single hint than in previous Layton games.
- The Parrot, Toy Car and Sticker Book mini-games are all fun little extras that tie neatly with the main game itself. The fact that completing certain puzzles will reward you with components for the mini-games means that the player will be more driven to complete all of the puzzles before the story's completion, though this can also said of previous Layton games.
- The addition of a bus travel system is very welcome indeed.
- It shouldn't be difficult to find an emotional connection with a few of the characters, bad voice-acting aside.
- There's even a rare moment at the end of the game where Layton finally shows more emotion than a cardboard box. A very gentlemanly cardboard box, granted.
- Little replay value once all of the puzzles have been solved.
- The game's as linear as physically possible without wearing cement blocks for shoes, but I guess it's subjective as to whether extreme linearity in favour of storytelling is considered a negative point.
- The story goes a bit on the over-the-top, crazy side. Mind you, all pretence of subtlety went out of the window an into a firey pit with the story of Pandora's Box so we've come to expect it now. Just play to the bit near the end where Layton's driving his car, you'll see what I mean.
- A few of the areas will only be visited very briefly, such as the University and Scotland Yard. It would have been nice for the gameplay and/or story to have made more of these locales.
- The addition of a Super Hint seems a bit pointless. You might as well visit GameFaqs if you want to cheat.
- As with many Japanese games (JRPG's I'm looking at you), it often seems like the gameplay and story have been moved either side of a room and given blindfolds.
- The voice-acting for certain characters (Claire I'm looking at you) can be embarrisingly poor at times. Mind you, I've heard Luke's voice-actor for the American version of the game and thank god I didn't have to put up with it (yes, it's even more irritating than Luke's voice in the English version, if that was ever possible).
The fact that I'm clutching at tiny straws for bad points should hopefully indicate how much of a good game this actually is (and the 4 star rating, that might be a more apparent indication). It's probably best to ignore the star rating (I'm not a fan of them myself) and just take into consideration the good and bad points I've listed above. All in all though, I highly recommend this game.