OK, OK so people are comparing this to the GTA series and some think that this is unfair. However, after playing for countless hours on the recent GTA titles and enjoying every single minute of them due to the mix of driving, on-foot and superb non-stop comedy, I couldn't help but think that Driv3r could have been so much more if it had combined these elements in with what can only be described as the most well rendered environment for this size of map; it'll blow you away to look at. Obviously they couldn't just replicate the GTA formula, but to learn from the success of their approach would have helped them to identify what gamers are looking for in this genre. A mixture of poor enemy AI, terrible on-foot/aiming controls, poor viewing angles and a non-configurable controller set-up shadow all the positive elements to make it hard work to persevere with the game. By focusing on the looks, they forgot about the content (as most games these days seem to do). Driv3r will be filling up the "2 for £30" shelves quite soon. 100% disappointing, roll on GTA:SA, there'll be no risks there, style AND content.