Time and time again it surprises me how good the DS platform is. The kind of games we did get from it is just amazing. Ghost Trick is one of those unique game experiences that DS delivers. I would like to call Ghost Trick a puzzle-adventure with superb game mechanics. Even the story gets intriguing. And all that mixed with a nice touch of humor. I just love it.
The only think I would like to point to is that the game is kinda short. But short game length or playtime is often incorrectly judged as a negative aspect. I would say the opposite! The shorter, the better! And that goes for almost every genre out there, especially games like this with outstanding gameplay. The thing is, you want a game to end at a time when you still hunger for more. Not to be bloated and filled with unnecessary content, just to hit that magic 10-hour-playtime-mark as almost every AAA title out there aim for. In which case you'll just beg for it to just end.