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Customer Review

18 of 18 people found the following review helpful
5.0 out of 5 stars A game programming book that mertis the title, 18 Mar. 2004
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This review is from: C++ for Game Programmers (Charles River Media Game Development) (Paperback)
As an experienced games programmer finally moving from C on to C++ I found this book extremely useful. It answered all the questions I had been asking myself regarding the use of C++ in the restricted environments of console development. It is not a concise C++ tutorial, and is therefore not going to teach you C++, but it will point you in the direction you need to take when building your first C++ project. In fact, many of the subjects discussed in this book actually require some extra reference material unless you are already an experienced C++ developer moving over to game development.
The subjects selected for the book show that the author has a good level of experience in applying what he is talking about. He is basically passing along what he has learned from his own (and other people's) errors. All the subjects are pertinent and well explained. Sometimes he will over develop his explanations, showing why other solutions are not great before actually giving you the right one, but overall the text is easy to read and digest. The book is not overly long either, at the detriment that you wouldn't mind a little more info on some topics, but what is missing can easily be found in other, popular C++ reference manuals. One other negative point that comes to mind is that much of this information could be dug up for free on the net (a lot of it on Gamasutra.com), but it is all the same practical to have it condensed together in a single volume.
I have always avoided programming books with "game" anywhere in the title because, up until now, they have all been truly awful rip-offs. This book has actually delivered what it promised and I'm sure it will be a constant reference for me over the next several months.
So, to sum up, most of the info you need, clearly written and not too long-winded. A good read even for those of you already using C++ for games - there may well be a warning in here regarding a problem that is waiting to trip you up in your own projects. For those like me, moving up to C++ from C, I recommend this book very highly.
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R. Stevens
(TOP 1000 REVIEWER)    (REAL NAME)   

Location: Woking

Top Reviewer Ranking: 1,197