10 of 12 people found the following review helpful
Another great Shadow Hearts game,
This review is from: Shadow Hearts: From the New World (PS2) (Video Game)
The Shadow Hearts series has been my favourite RPG series of this generation, much better then the incredible FF series even. The judgement ring was a superb innovation and is very flexible. The dark overtones, great collection of characters and strange sense of humour makes Shadow Hearts that little bit special.
From the New World is no different to its predecessors. Your selection of characters is good fun and the camp Brazilian Ninja will almost certainly give a few giggles. Fusions are still in the game, but this time the main character is not the one who has the Harmonixer power and also there are only a few Fusions in the game. For most of the title, you'll only have three Fusions and there's no cemetery.
The storyline is very similar in style to previous games, there's lots of darkness and tales of demons are everywhere. You'll find yourself all over the Americas, from Roswell to Rio de Janeiro, from Alcatraz to Hollywood.
The Judgement Ring has been given some improvement. There's a new thing called "Stock". It builds up by having turns and receiving damage and it allows you to do combos, double attacks, or a double combo. Learning how and when to use your stock is important. Also, height now makes a difference, a flying enemy will be immune to ground attacks and vice versa. It all adds to the strategy element.
The Stellar Chart system is okay, it's nothing special at all but it's not bad either.
Overall it's not as good as Covenent, the characters though fun, just are no replacement for Yuri and friends. The game feels much shorter then the previous two games and there's much less in general compared to Covenant. It's well worth playing, the new features are good and there's a fair bit of mini games and quests to the side to make the game a good purchase.
Yes, there is a crashing issue in this release, I've had it hang on me twice at exactly the same point. When one of the characters (Natan) attacks using a standard attack, it would sometimes freeze completely. However, it was pretty easy to avoid as all I did was change the type of attack and once that area had been passed everything seemed to work fine.