3 of 4 people found the following review helpful
Doesnt Live up to the hype,
This review is from: Brink (Xbox 360) (Video Game)
I first caught a glimpse of this game in one of the many promo shots released to generate hype. Apart from the extremely ugly CGI characters the concept intrigued me. So as I do with many games I kept an eye on its development and as more material was released my hopes were raised to the point I decided to buy the game.
At its core the game is a simple run and gun first person shooter, with a few tactical alternatives thrown into each level (far too few for them to really make a difference or open up the levels)
The SMART system really doesn't work as well as it should, the developers led us to believe it would be akin to an fps version of assassins creed. The light body build which you need to climb most of the terrain dies quicker than it can climb and the medium build can't carry heavy weapons, from what I have seen most people play as heavy class as it really carries the most benefits. The weapons offer very little in variety and the attachments don't change it up enough to make you want to be a sniper or a grenadier rather than running and gunning.
The voice acting is abysmal probably one of the worst features of the game constantly hearing "the enemy is taking our command post" or "we are taking the enemies command post" every 3 seconds gets extremely irritating.
Lag is a major issue, i know Bethesda aren't famed for making multiplayer games, but when making a game that's multiplayer centric you could at least get your net code in order. This is probably the thing that's going to cause a lot of trade ins as the replayability is severely diminished by the poor multiplayer experience.
Sub-par considering some of the recent releases to the genre (COD series, Battlefield) the levels alternate palettes from industrial brown to blooming silver, as if mirrors edge and fallout 3 had an illegitimate child. The CGI characters are incredibly ugly and character customisation follows suit, also... no females?
...or lack thereof, 8 maps of 5-20 minutes of gameplay each depending on your level of skill, which can be played from either perspective. The most interesting part of the story you are forced to level your character up through repetition of the 8 maps and does this give you cinematics and dramatic storytelling we are used to? Nope. You get a series of audio clips with accompanying text. And no context.
Normally I don't trade-in games, I bought this game on Wednesday 18th April, fully completed it and got most of the achievements by the Friday and spent all weekend playing anything but Brink, so it looks like brink will be my first.