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Customer Review

3 June 2011
I received a copy of this book to review a few weeks ago, and I have to say that overall I am very impressed. The tone of the book is very friendly and warm, and the author takes pains not to overburden the reader; exactly what you want for a foundational book. There were a couple times I did feel that the book tried to cover too much at a superficial level and, in doing so, I felt someone less familiar with the topics discussed might end up confused. This was especially noticeable in the early chapters where brief overviews of HTML and JavaScript are given. Beyond those chapters, however, I felt the book was well paced and covered the core concepts of using the canvas extremely well.

The latter chapters of the book are given over to more challenging uses of the canvas and take the reader through the process of creating a couple of simple games. I felt these were particularly great as they allow the reader to both apply what they've learned as well as have some fun. It also introduces trickier concepts like collisions and animation loops. These are not covered in great depth because they are introduced to support in the creation of the games, so if you like programming books to explain every detail to the very last you may come away frustrated.

Ultimately the book is a great starter for anyone interested in learning to use the canvas - it delivers exactly what its title promises. It by no means tries to cover every eventuality, nor should it, but it will leave you inspired and wanting to play around with JavaScript and HTML5's canvas tag.
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Product Details

4.2 out of 5 stars