I'd love to know what funny substances the head of Amusement Vision puts into his workers' green tea - the story mode of this game must have been conceived by either a 2-year old or someone who thinks purple splotchy elephants are an everyday occurrence. Not that the plot matters, of course. The game concept is elegance and simplicity - tilt the world to move your monkey-in-a-ball to the exit, whilst avoiding both obstacles and dropping off the edge into the bottomless pit where all good monkeys-in-balls go when they die. This should be an example of gaming at its purest. Unfortunately, the introduction of moving environments, plus the unusable C-stick despite occasional problems with camera angles, means that death sometimes feels random rather than the fault of the player. Multiplayer is a definite step up, with 12 games of varying silliness, but as far as the single player game goes Super Monkey Ball 2 falls shy of gaming perfection by several bananas and a teapot.