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Customer Review

11 of 13 people found the following review helpful
3.0 out of 5 stars Good but not Silent Hill, 15 Nov. 2012
This review is from: Silent Hill: Book of Memories (PlayStation Vita) (Video Game)
I'm as big a fan of Silent Hill as you can get really - I've played all of the games countless times and love everything about the stories they tell and the world they pull you into - so I was intrigued (and a little worried) by the concept of a dungeon crawler/RPG?Hack-n-slash spin-off of my favourite games series. As more news came in over the following months I must admit that my heart sank quite a bit as this genre of game is not normally my type of thing, but then I played the demo and absolutely loved it, so at this point I actually pre-ordered the game. Over 2 weeks on from when the full game arrived - I've been playing this for an hour here and there pretty much daily and I must say that I am really enjoying it.

The style is nothing like the traditional Silent Hill games - it is a dungeon crawler where you must complete objectives to retrieve pieces of the puzzle in order to finish the zone you are in. These objectives generally consist of defeating a number of classic enemies in the current room that you are in or not losing a certain amount of health while fighting them. There's levelling up of your customisable (and, unfortunately, very clichéd) character, their weapons and abilities. There's magic, shops to buy new weapons and items from (featuring Howard from SH Downpour) and boss fights. There is also the option to play multiplayer with 3 other players online, which will help a lot in later zones but, in personal experience, there are a lot of item grabbers online who don't play fair, which is no fun for anyone.

Visually it is excellent with rich and detailed environments based on different elements (fire, water, wood etc) to add variety to the level design. The music from Daniel Licht (composer of TV show Dexter and the previous Silent Hill game, Downpour) is absolutely amazing and I really think he fits the mood of the gameplay perfectly (I've since downloaded the soundtrack as I liked it so much). The story is limited but not too bad, told mainly through TV broadcasts and notes littered through the zones rather than cut scenes, which for this type of game I found ok.

It's not a perfect game though. As I mentioned before, online it is difficult to find fair players who don't horde all of the weapons and items, which makes it very hard at times. Only having 1 save room per zone means a lot of back-tracking and deters you from risk taking, which you'd more than likely attempt to beat a room of enemies if it was checkpoint based instead. The gameplay, although fun, does get repetitive after a while, so this game will be one you'll find yourself dropping in and out of rather than playing solidly until you finish it. Probably the biggest flaw in the game is that it is not scary. At all. Imagine a Silent Hill game that doesn't freak you out and play on your mind for ages can't? I couldn't either until I played Book Of Memories, which is a shame as I think this is probably the thing that lets this game down the most.

As an RPG, dungeon crawler Silent Hill Book of Memories is great fun and perfectly designed for bite-sized gaming on your PS Vita. No it isn't a traditional Silent Hill game, which I'm sure will make some fans annoyed, but it is definitely an enjoyable game and it is their loss if they don't try it just because it's different.
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Showing 1-3 of 3 posts in this discussion
Initial post: 21 Dec 2012 08:08:46 GMT
I totally agree with you. This is a good little game to get into and works well with the vita's touch screens (front and rear). Most people who slate it say it's because it's not like previous silent hill games, well HELLO, its on a handheld. These consoles are meant for quick sessions, not spending an hour trying to open every door in case you miss something.

In reply to an earlier post on 23 Dec 2012 03:35:29 GMT
Last edited by the author on 23 Dec 2012 03:35:50 GMT
Matthew says:
If you've played Silent Hill before you'l know the reviewer is correct, there is nothing Silent Hill about this game, the atmosphere, the mechanics of the game, and virtually everything in this game screams not Silent Hill. You could repackage this game and call it, Generic Dungeon Crawler Z and it'd be more relevant.

This isn't the Silent Hill we all know and love, this game is a disgrace really.

In reply to an earlier post on 28 Dec 2012 22:32:30 GMT
It being on a handheld is no excuse for being rubbish HELLO! (as it were) Origins was pretty amazing,short but amazing , well thought out and not this tiresome drivel they have subjected to. Someone at konami has been playing far too many gauntlet games as this title is about as subtle.The true essence of a silent hill game is the eerie quality it is known for,the storyline,the horrible monsters and the head scratching puzzles. If you are having difficulty with the exploration that silent hill is known for that always keeps you guessing then may i suggest you go play something more on your level maybe luigi's mansion and let the thinkers do the thinking.
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