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Customer Review

on 24 November 2001
I loved Age of Empires and the follow up Age of Kings. Whilst Microsoft look at producing their next offering (if they do?) LucasArts has used the Engine and produced the Ultimate, Age Of Futures (or pasts to follow the nature of SW).
What you get is the same mix of units with the same mix of pros and cons (as any other AOE game). There are two subtle differences. Firstly, it is Starwars. Can you stop an AT-AT assault, without investing in Snow Speeders) and most significantly, FLIGHT. In the Age Of Kings, how many desparate attempts to stop Trebuchets involved racing Horsemen at them. Now, the so called Blast Cannons can be bombed with a Wing of Tie-Bombers.
All in all this is a very good game (although the lack of the usual 12 civilisations is a little limited). I like the mix of old and new enemies (Naboo, Gungans, Trade, Empire, Rebels, Wookies?) and I love the style. But no 5 stars, it is another variant of the excellent AOE games.
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