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Customer Review

12 of 13 people found the following review helpful
5.0 out of 5 stars Never a dull moment, 27 July 2010
This review is from: Uncharted 2: Among Thieves - Platinum Edition (PS3) (Video Game)
UNCHARTED 2 is in my opinion one of the greatest games to ever come out for the PS3.

THE GRAPHICS are amazing. There's alot of static objects in the world, and it's not like you can blow down houses Red Faction-style, but when a game looks as pretty as Uncharted 2, it doesn't really matter. I acctually died several times because of the scenery at particular places. Not because of bad design, on the contrary, because it just looks so mind-boggingly beautiful, you're eyes might end up looking at the scenery when you should be looking at the dude shooting at you. The animations are also particularly well done, especially on Drake and during cut-scenes, but because of these great animations, some of the enemy animations in the game might stand out in a bad way, particularly the death animations. They're not bad, in fact, they are really good, they're not just as believable and polished as the rest of the animations. Though, to be fair, the only game acctually pulling of believable death animations that i can think of right now, is Killzone 2, so it's probably something all shooters should work on.

THE GAMEPLAY is a good mix of duck and cover shooting gameplay, climbing around gameplay, and solving environmental puzzles, all stiched together by breath-taking set-pieces. Every aspect of the gameplay has been refined from the first Uncharted-game. The climbing has mainly been improved by all the different locations and objects you climb on, from trains to buildings to statues and the likes. The puzzles are a bit more clever this time around, and you have the possibility to flip through Drake's journal to figure things out, instead of Drake automatically showing you the only page you need for a puzzle like he did in the first game. Still though, the puzzles aren't really that hard, and they never get to the point of being frustrating. Personally, I would welcome even more difficult puzzles. The shooting gameplay is probably what has improved the most. In the first Uncharted you was almost encouraged to just find one piece of cover and stay there, popping out to kill the bad guys who ALWAYS came in two or three waves. In Uncharted 2, a number of things are improved. Firstly, most covers can be blown up, and if not, the enemy is painfully accurate with grenades, and deadly effective with trying to flank you if you don't watch your sides. This means you need to move alot more around the map, finding good coverspots, and sometimes even flanking your enemies. The main cover system has also been tweaked, so it's easier to drop in and out of cover. There's also alot of new weapons and gadgets in this game, like for instance the riot shield, which can be wielded with the pistol of your choice. The best improvement in my opinion though, is the fact that every enemy now have eyes. This means that you can sneak up behind an enemy if he has not spotted you, and perform a stealth kill. In the first game, the enemies just reacted to a trigger when you where close enough, resulting in every shoot-out feeling the same. This time around you can stealth kill your way to a better vantage point, or maybe you're lucky and you're able to stealth kill the enemy soldier with the rocket launcher, suddenly turning the table on whose got the best firepower. In some areas it's even possible to stealth kill every single one, never even needing to draw your guns. The only problem with this, is that the soldiers must have forgotten their glasses at home, because in some areas you can practically stand right beside them without them lifting an eyebrow. The melee fighting is also better, though it's mainly just to bash one button to punch, and then remember to bash another to dodge before the enemy slow-mo punches you back. What sets it all together though, is the set-pieces. Just like in the God of War-series, Uncharted is filled with them. From collapsing building, to collapsing bridges, to jumping from truck to truck to running across a train. There are all these blockbuster moments, or as Cliffy B would have called them, watercooler moments, where something jaw-dropping is happening in front of you. It's like playing in a Hollywood movie, and this is why, as my title says, there's never a dull moment.

THE MUSIC is also great and suits the game perfectly, giving it that treasure hunter vibe. The music plays along with most of the emotions in the game, but adds a little dash of epicness on top, just to make sure the hair on your back won't get to rest for long.

THE PRESENTATION is probably only matched this generation by METAL GEAR SOLID 4 and is polished so well it makes other great games look as if they were rushed. The cut-scenes are especially well done, with all the little details of hand gestures and facial expressions being awesomely well done, time after time. The camera angles are also great giving you that hollywood feel to it, and is only outmatched by MGS4 and Hideos mastery of the camera.

OVERALL you have probably already bought this game, and if not, it should be because you don't have a Playstation 3 because this game is essential to every PS3 owner. And if you're thinking: that's great and all, but you haven't mentioned anything about trophies, and i can't play a game unless it extends my internet willy, then first of all, you're not really clever, and secondly, the game is packed with trophies from everything like treasure hunting to headshots, to stealth kills and so on. And for you Multiplayer fanatics out there, the multiplayer in Uncharted 2 is also fantastic and not just tacked on. Buy it now, you'll thank me later.
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Showing 1-2 of 2 posts in this discussion
Initial post: 21 Dec 2010, 16:10:09 GMT
Steve Walsh says:
[Customers don't think this post adds to the discussion. Show post anyway. Show all unhelpful posts.]

In reply to an earlier post on 7 Jun 2011, 12:17:28 BST
Duuno why Steve feels he needs to make this comment, it's a great review, thank you, and I look forward to getting my copy of the game.
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