70 of 83 people found the following review helpful
This review is from: Crysis 2 - Limited Edition (PC DVD) (DVD-ROM)
'Dissapointing' seems to be a trend amongst games released so far this year. Once again it couldn't be more blaringly obvious that this is a console game that was quickly ported to PC's in order to get PC sales. First hint of this (as someone else mentioned) is when you start the game for the first time and you're asked to alter the brightness on your TV ...
There's a HUGE amount of bugs - enemies seeing through cloak, weapons un-pickupable, bullets dissapearing, graphic layers dissapearing unless you view them from the right angle, enemies seeing through walls, enemies that know your position and try to shoot through walls, enemies dying but not falling down, enemies dying but staying highlighted on the map, enemies shooting the air if they get confused, weapon models dissapearing, laser sight bugged if you're cloaking (and it replaces the ironsights so its useless), aliens stunlocking the player to death with melee, mounted guns being usable for the entire game and completely overpowered, massive difficulty spikes, dead spots in the map (can't shoot through some areas that seem to be completely unobstructed), rockets firing from the rpg but dissapearing, repeating Crash-to-desktops, the awful nano catalyst reset bug, floating on objects, huge amounts of invisible walls - just to name a few!!
Related to some of the above bugs is the checkpoint system. There's no way to save the game because the developers couldn't be bothered designing one when they ported the game from whatever console they built this on. So if you get through an area and then die you do the entire area again. There are tactical options where you're given choices but you can only choose one because as soon as you get through the area you hit a checkpoint and can't replay that area of the game.
Console game: No prone, on/off crouch only (ugh, a modern game without a hold-to-crouch option! what is this, the 1990's?), checkpoints, preset graphic options and no advanced graphics settings at all, problems with SLI and Crossfire, really bad cover/shoot system.
AI: It's awful. Enemies don't flank, they get confused and walk in circles and shoot walls/the sky, there are scripts involved so there are times where enemies always know where you are, there's points where enemies will spawn right in front of you continually until you pass that point and leave the line of sight of the spawn point. As stated above there's dozens of bugs related to AI such as shooting through walls, seeing through cloak, attacking each other, getting stuck in geometry ..
Ingame currency: Fair play to the dev team, the idea of collecting alien DNA in order to add to your suit which is being taken over by alien DNA does work quite well (theoretically), obviously they are trying to add depth to the game so its hard to criticize it. Unfortunately it's bugged. You kill aliens and they drop a cloud of nanobot things which you collect and can then spend on upgrades to your suit. But if you leave the game (or crash) and then return, your count of currency is gone. You have to start from zero, and sometimes the count doesn't increase at all it just stays at 000. Huge problem.
Weapons: There's mounted guns every few feet which can be removed from their placements. They annihilate everything. There's no need to ever use any of the weapons you can find on the floor.
Graphics: Seriously, no advanced graphic options in CRYSIS2 ?!?!?! Enough said! There's also some VERY badly done textures (go swimming for an example) that really drag the graphics down. PC gamers are restricted to DX9 only. There's no DX10/11 support. For a Crysis game, frankly, the graphics suck.
Conclusion: This game is seriously bugged and even if it weren't, it's seriously consolised. It was clearly developed on and for consoles which is a great shame. There's massive amounts of bugs in all versions of the game which should not have passed Q/A, especially since they are the same bugs that existed in the version that leaked 5/6 weeks ago. I'd say avoid this until there's been a good few patches. However, credit where its due: finally we've got a SP Campaign that's 12+ hours long. Pity its so bugged that playing through the entire thing is more a chore than anything else.
ps. There's no tranq dart attachment for any of the rifles either so you can't play the game completely based on stealth. Big dissapointment for me anyway :)
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Showing 1-10 of 16 posts in this discussion
Initial post: 28 Mar 2011, 17:45:10 BST
M. Carter says:
I definitely won't be buying after reading this review. All my worst fears for this game have been confirmed.
Posted on 28 Mar 2011, 21:02:17 BST
John Smith says:
Agreed, I am very disappointed but not at all surprised, it sounds like they have done exactly what I thought they would do, I will not be buying this.
Posted on 29 Mar 2011, 12:48:44 BST
Deputy Dog says:
Thanks for the detailed review. I was considering this but won't now. DX9 only speaks volumes to how dumbed down this game would be. This is a backward step over the first Crysis. Thanks for saving me and others some cash. I just hope that the up coming Duke Nukem Forever fairs better than Crysis 2.
Posted on 29 Mar 2011, 18:10:07 BST
I agree with 95% of the review that's for sure, but I will say graphically I don't see what more you could expect? I have a 580 GTX card, the game autodeteced my system as Extreme and other than a (very) slight hesitation once in a blue moon there's been no lag or load times and the graphics looks great! My biggest gripe has been getting into a multiplayer game!
In reply to an earlier post on 30 Mar 2011, 09:24:09 BST
Last edited by the author on 30 Mar 2011, 09:27:33 BST
M. Meadows says:
Deputy Dog: If DNF ever gets released, that is!
Varnor: Is extreme the highest graphic level? I'm not sure how we're meant to tell since it's not exactly obvious. Is Extreme higher graphics than Hardcore? Does Extreme = Gamer? I'm on an i7 950 + 6gb ddr3 + Radeon 5970 and I didn't have any problems with any part of the game in terms of lag. In terms of graphics, the highest graphic level is significantly worse looking than Crysis and Warhead were. The textures are low res in a lot of places, there's no AA support since crysis2 uses blurring to save fps and it doesn't work well, the backdrops are always low res low-poly images because they are all buildings. Speaking of blurring, crysis2 uses it often to obscure the surroundings constantly so that they can get away with using low quality textures and effects. Did you find any buildings or walls you could destroy in Crysis2? How about the trees? How about *any* of the objects? That's a significant graphical downgrade.
Did you play Warhead, Varnor? If so and if you completed it, do you remember the explosion when the massive alien died? The huge plasma-ball centered instant-erection explosion? There was nothing even close to that quality of explosion in Crysis2. So that's special-effects downgraded as well.
In short I expected Crysis2 to break new ground and challenge my machine in the same way that Crysis did. Not only did it not do that, it actually looks worse than the original Crysis which makes me sad irl. This looks like a console built game with console graphics, not the cutting edge of pc graphic technology.
Posted on 30 Mar 2011, 15:11:16 BST
I've not experienced any of these issues and have played through the game twice. Please dont be put off by this reveiw. Its not a patch on crysis but its still a very good game.
Posted on 30 Mar 2011, 20:41:15 BST
Mr. Ryan Nelson says:
Thanks for taking the time to put up a comprehensive review. I've come across a few games over the past year that come across as console ports and it's really disappointing.
Posted on 31 Mar 2011, 04:33:40 BST
M. Poonpanich says:
I've played the game for several hours. So, I strongly agree with your review. Disappointed.
Posted on 2 Apr 2011, 02:17:58 BST
Frederick Graham says:
Nail on the head mate, the 1st crysis was a masterpiece, this is just a piece of.....
You know the worst bit? Console owners will rave about it and this'll raise so much more money than the 1st Crysis, is it even worth making a good game anymore?
Posted on 2 Apr 2011, 23:18:14 BST
S. Palmer says:
Funny enough, each version (PS, XB & PC) was done individually (I.E. No ports). But to get to the cash (the console market) it would seem as if they "abandoned" their loyal PC Comrades.
DX11 isn't confirmed as a patch yet. Crytek said that unless you see it on their site, treat it as a rumour only. Apparently it was Nvid who posted up the rumour...D'oh.