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Customer Review

2 of 3 people found the following review helpful
4.0 out of 5 stars A good game but not without fault........., 24 Dec. 2012
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This review is from: F1 2012 (PS3) (Video Game)
Firstly, I would like to say that I am an avid follower of the F1 franchise, since the early 2000s, and this game is by far the most realistic I have played. However, the game is not without issue.


Career mode in F1 2012 is unimaginative and completely the same as in the two previous years. Whilst this was exciting in F1 2010 due to an absence of an F1 game for four years (F1 2006), this needs serious work from Codemasters to make the game more engaging overall offline.


I must say that this is one of the biggest improvements of the F1 franchise. The game now has 'young driver tests' to help people whom are new to the franchise get to grips with f1 (It can be tricky, for some!). In addition, Champions Mode is a competitive and engaging new thing against Al's which I think could do with more expansion in F1 2013.


I have many comments on the multiplayer, with this being my main domain of play in F1 2012. Although the penalty system is now better, it is not foolproof and many whom seek to ruin the game through unfair ramming do not seem to get penalties 100% of the time (this should be considered if you are buying solely for online play). In addition, I was hoping Codemasters would finally introduce more than the three mandatory game-modes; perhaps half Grand-Prix's with one shot qualifying would be nice. Overall, Multiplayer is improving with the advance of the penalty system, however it still needs considerable work, and if like me you wish to have fair and close may find yourself joining an outside racing league, which cures the problem. (I would perhaps also like to see lobbies based on aids, race wins or ranks).


In terms of realism, Codemasters are keen to stress this game is more arcade-based than simulator. However, the game is surprisingly accurate, and there are a good range of driver aids for new players (however I have these turned off). As far as I am aware, there does not seem to be 'grip hacking' which was an issue in F1 2011. The audio has been re-vamped and is of significant improvement (you can hear the car losing grip instead of in previous games where the car would simply spin, giving no time to react). A real issue for me is the REMOVAL of steering wheel support as in the demo (especially if you have a driving force GT wheel with 900 degree rotation), as you can't get any sort of setup which seems to fit (I have fiddled endlessly with steering deadzones and saturation, as well as hours online researching), however this got so annoying I have found myself resorting back to the controller. The Al's have improved, with closer racing and ability to have accidents, however they still follow eachother in lines and I have never seen Al's lock up, or bump one another as perhaps in real life.

Really, realistically, I am nit-picking. The game overall, is entertaining, and as long as you can live with such niggles (which I have coped with as an avid racing-game fan), you should find the experience enjoyable; if not a little frustrating!
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Showing 1-2 of 2 posts in this discussion
Initial post: 13 Jan 2013 14:14:07 GMT
ScruffyOwlet says:
Useful review sir. While I understand the move to discontinue steering wheel support to perhaps improve normal controller gameplay, as an owner of a Logitech DFGT I do find this to be somewhat of a dealbreaker as I didn't invest heavily in a steering wheel only to use the gamepad! For this reason I'm holding on to F1 2010.

In reply to an earlier post on 12 Jul 2013 20:28:12 BDT
couldn't agree more. I also have the same steering wheel and have had to resort to pad.
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Location: York, England

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