6 of 6 people found the following review helpful
Excellent, though a little abstract.,
By A Customer
This review is from: OpenGL Programming Guide: Release 1.2 (Paperback)
This book is extremely useful in bringing across the concepts, design ideas and methods for using OpenGL. The book covers extensively every area in 3d graphics you could possibly need, but the only problem I've found with it is that all the code contained within the book is in C++. Normally, this isn't exactly a problem, but the code is rather abstract in nature and as such is difficult to transfer to another language. Despite this, an excellent book that works well with the more language-specific books also available.