there's still plenty to keep up interest. I don't think Nightfire will knock the seminal Goldeneye from its perch at the pinnacle of 007 console gaming but it's the best effort yet to feature on either Playstation. The depth of the play is much better than I expected. While mainly a linear plot in the form of Medal of Honor, there are options to be taken at most stages of play. Your decisions can alter your progress, opening up a wider choice of weapons later in the level and whether or not you get bonuses. These are awarded if you perform various "Bond" signature moves such as using your grappling hook or pulling off a cunning stunt. This keeps you going back to try and better your score on each level which in turn opens up more characters, weapons and features in the multi-player game. Graphically Nightfire is superb with charcters and locations a real treat compared to PSOne attempts at the Bond universe. A variety of locations straight from the set of your favourite Bond movies help to add atmosphere. Enjoy blasting guards at an Austrian castle swept in snow or try a more stealthy approach sniping baddies in a Japanese garden or at a nuclear power plant. There's a even a level in space which is a clear reference to Moonraker. On the downside the loading time is long, not just between levels but also within sub-sections. I found this frustrating when I wanted to get on with the action (the old N64 never had this problem). Also the driving levels when Bond tears up the tarmac in his trusty Aston Martin are frustrating. There is no real sense of being in control of the car - it's way too sensitive - and you don't feel able to influence events unfolding around you. Overall I'd recommend this game as a classy first person shooter. But once completed and all the multiplayer options are opened up I reckon there will be little to tempt me back to play alone.
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