I've played most of the recent-ish new game releases and this one really stands out. Far Cry 3 blew me away with its long distance views and foliage and is a winner in its own right but when it comes to atmosphere and architecture this game wins hands down. The first thing that sprang to mind when playing this game was Half Life 2. It is very similar architecturally with its aged buildings and large metal doors blocking off areas, plus the public address system that occasionally spews out warnings. Also the feeling of Thief is very prominent as you sneak around, you can go in gun (singular) blasting but you'll soon abandon this idea after dying again and again. The world is loosely based around 18th/19th century London docklands complete with jellied eels lying around to replenish health (other food stuffs are available) and reinforced by the fact that your safe house is a pub, the few NPCs that frequent the pub namely the quest givers, usually have a pint in their hand when in conversation and it is strange to watch their hand moving around and the beer in the glass not moving at all. Voice acting is spot on. Every NPC has a range of responses for conversing and they also converse with each other. The AI is very good. NPCs do their chores, the servants sneak off for a cigarette in an alley, the gentry are allowed to smoke inside, and I haven't seen any of them get stuck walking over a rock or in a doorway. A lot of climbing involved in this game which is aided by your super natural powers. Everybody will have a favourite power but they all serve their purpose at some point. Each quest is approachable from several angles, maybe possessing a rat and taking the sewer route or "blinking" (super-fast move) and going from ledge to ledge over the barriers. There are collectables in the game but sometimes the notifications disappear from the screen too fast like "What did that say...there's a what?" and you have to pause and read your journal. Lot of books to read in the game which can put people off but if you want the back story of the world its worth reading at least some of them and notes also give you clues to treasures. I'm not a multi-player person or MMORPG person, can't stand adolescents mouthing off, so a good single player story is important for me. Bethesda has a good reputation for story driven games like Skyrim and Fallout and Dishonored is the same. There isn't much background on the characters but as I said reading the books gives you an insight into the world. There isn't really any music just eerie background sounds which is perfect for the ambience; it's not intrusive and really adds to the game. Sound FX are excellent as are ambient sounds such as water, dogs barking and general unnerving stuff. No bugs, no crashes, my graphics card stays silent (video memory usage 539mb, fan speed 30%, max. temp 49c)so does my PSU which really amazes me as there is some serious eye candy in this game. I haven't finished the game yet and I don't want to. I am completely loving roaming the world, I even bought the DLCs after a few hours of playing that's how much I like this game. If you want a journey into a fascinating world with gorgeous architecture and a wonderful story then buy this game now.