Screen tearing and lag, glitches lurking around every corner, less emphasis on collectibles which leave the city feeling bare, boss fights, leaves an impression of just feeling like a bad version of City
Batman: Arkham Origins is a tough game to describe and break down. Yes, it is a part of the fantastic Arkham series, which not only set the bar for superhero video games, but has also shown that the genre can output great video games, rather than just decent comic book games. Origins is unique within the series in several ways. Not only did the game find a new developer in WB Games Montreal, but several of the voice actors were not returning to their parts. Both Batman and the Joker received new voice actors, but luckily the new voice actors did a fine job with portraying the characters. After hearing that Origins was being handed to a new developer, was receiving new voice actors, and was going to be told as a prequel story; I began to worry. I was not worried so much that the game would not be playable or fun, but more so that these are generally signs that a game will not be anywhere near as good as the other entries in the series.
Sadly, Origins does indeed fall short of expectations and quality that the Arkham series is known for. The core make-up of Origins is largely the same, which puts the game in the same boat (literally) as the Assassin's Creed franchise. Each new game is relatively fun and functional, but the similarities to past titles take much of the joy out of playing every new entry. Origins is much like Arkham City, but it offers no improvements over anything that made City great. And more importantly, Origins does many things worse than the previous entries. Origins is the first Arkham game that I have played that suffered from so many glitches and performance issues. To the point that my game either locked up, or a glitch was preventing me from progressing through the story. Batman: Arkham Origins was a business move. WB Games Montreal did not set out to create one of the best Batman games, or even one of the best games of this generation. Rather, they were given the task of making a somewhat barely functional Batman game while Rocksteady moved on to its next project.
To rub salt into the wound, Warner Bros. have released a press statement saying that they do not intend to fix any of the game breaking issues but will continue to develop downloadable content for the game.
I would suggest to go as far as saying if a game has a known progression stopping or game crippling bug that the game should not be considered fit for purpose and customers should be refunded.
If you were on the fence, then consider yourself lucky you didn't purchase a faulty game. Avoid.