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Customer Review

6 of 7 people found the following review helpful
4.0 out of 5 stars A BLAST, QUITE LITERALLY!, 29 Mar. 2010
This review is from: Just Cause 2 Limited Edition (PS3) (Video Game)
I enjoyed the first Just Cause, it was nice bit of fun with just enough extra impact to make it stand out in my mind. So with that in mind I jumped at the chance to step into the oh-so stereotypical shoes of Rico Rodriguez, South America's answer to James Bond. He's rough, he's tough, he's as typical as toast but is his second outing a bit more than your average open world romp? Read on to find out in this, hopefully, handy point by point review:

THE GOOD:
- The grappling hook is still in place only this time it's a far more useful tool, both offensive and practical. You can smack people in the face with it, hook them to a car and drive off or even hook them to an explosive canister and watch them fly off into the distance like a bottle rocket! BOOF! Good, Good, fun.
- Your main aim is to cause as much chaos as possible, in fact in Panau -the setting for JC2 - chaos is basically your currency, cause chaos to drive out the bad guys then take them out for fat pay and a ton of cool unlockable spy vehicles and weapons. All this adds up to - you guessed it - more fun! YAY!
- Guns feel chunky and blasting enemies is a satisfyingly blood drenched affair.
- Sound effect are decent, soundtrack is a minimalist affair and the voice acting is cheesy as heck but fits with the overall tongue in cheek feel.
- A massive, and I do mean massive, world to explore. Tons to find, tons to do and plenty of ways to do it. The biggest open world I think I've played yet.
- Graphics are sweet in their own way - they aren't jaw dropping but they are full of detail and unique environments, and the vistas and draw distance are stunning. As the island turns from day to night the clouds, the lighting, the overall feel is absolutely breath taking. Close up it's a bit rough edged and Ricos head looks a bit too big for his body (plus he looks like a gargoyle possibly the most gnarled looking hero the gaming world has spewed up) but like the map this all about scale, just get a plane/copter and get above those clouds then jump out and you'll see what I mean.
- When it's all running smoothly you'll be sky diving, causing massive amounts of damage and generally enjoying your little socks off, but every so often you'll find yourself in a slump of your own making but all in all it's high octane stuff and gets destruction and chaos down to a fine art.
- There are tons of vehicles, about 104 odd I think and some are pure class, I love the little quads and the agency hovercraft is the business.
- Great trophies you'll have a lot of fun collecting if that's your bag.
- Tight controls for most part - Rico is a responsive little freak and you can switch from one task/ vehicle/surface to another in smooth as silk motions that become second nature in no time.
- there are some funny lines throughout this proving that there is still some life in the stereotypes on offer.
- The missions are incredibly varied, of course there are a few typicalitys but for every seen it all before moment there's a mass of eye openers.

THE BAD:
- Close up some of the textures and design choices can be a tad jarring but this is in the minority as the all over experience is a blast.
- Some of the vehicles are a bit stodgy feeling, especially some of the planes, but rest assured you will find your faves and most of the agency vehicles available to your through the black market are sweet (especially some of the spec ed' ones) which is nice. However I will say that I have avoided most race trials thus far because of said issues.
- The difference between easy and hardcore difficulty is all down to hit points - I'm playing on hardcore and would much rather have seen smarter AI rather than enemies who are able to take T1000 amount of bullets (bar a few headshots), but this not a big issue because it just means I'll get my hardcore trophies that bit easier, I know I'm a trophy freak but I think they extend the life of the game, anyway, yeah, AI isn`t the same thing as hit points there square enix.
- The speech is cheesy and it sort of fits but sometimes it grates.
- a bit more tunage would have been nice but it's not a big problem.

CONCLUSION:
A furious and fun blast through a morally bankrupt world of spawning chaos and terrorizing a (not so) small island. Sure it may not be as `sophisticated' as GTA IV (pfff!) but it is a heck of a lot more fun, sorry but it is. It's got a few shortfalls here and there but overall it'll keep you clued to it with visceral glee from beginning to end. A must buy for free roaming open world junkies!
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