This was the first game I bought for the PS Vita and it was a toss up as to whether I bought this or Virtua Tennis 4 (PS Vita). I am so glad that I chose this! After initially finding my way around the console, I booted up the game and was greeted by a crisp Ubisoft title that really shows that the PS Vita is a step up from any other mobile gaming platform in terms of graphical sophistication.
The game itself combines humour, fast-paced side scrolling and a lot of replay potential. The levels are long enough that they feel substantial without being too long and the varying demands of the game maintain your interest. The different ways that the game asks you to play the same levels adds another dimension to the game which I think makes it all the better. One time through you may want to collect as many points as possible and then the next day you might go back to complete the time trial or find those hidden areas! Rayman Origins really is a masterclass in how this sort of game should be.
The most striking aspect of the game however is its sheer beauty. Don't be misled by the video trailer and online gameplay reviews - you cannot appreciate the depth of detail in the landscape until you play it for yourself on the Vita. The cartoon drawing style is combined with stunning back drops and perfect amounts of relief to certain features of the level and landscape. Not many games will take your breathe away because of the graphics but this game will. It is bespoke, incredibly detailed and just downright beautiful.
Perhaps its only problem is that the controls are not that refined. I've found on a few occasions that I've struggled to get over a certain ledge or perform a quick combination of moves to speed through a certain area because there is a lack of diversity to the buttons that means you feel there should be one extra button to do a more specific job. Sometimes I've managed to go through a certain area rapidly without doing much at all - though it looks impressive it can feel a bit like all you did was 'button-bash' instead of pull of a refined set of key strokes. Nevertheless, there is a nice learning curve to the game (perhaps a little too gentle) and the control issues are more a matter of getting used to the way Rayman is controlled than anything else.
All in all this is a must-buy for the Vita. It accommodates for those who want fast-paced action, those who want to take their time and explore the levels, and those who just want a short sharp burst of gaming too. The slight ambiguity of the controls is rectified by just playing the game more and it is an absolute pleasure to do just that.