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on 12 August 2017
Much as I think this is a great conversion, it only plays one game and then dumps you back out to Home screen in the middle of the next one... every single time. Great conversion or not, this is extremely frustrating...
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on 29 January 2016
Works smoothly, easy to learn. Only BIG down side is no save game option

could do with a reminder of what tokens do (although i click one on the board as a reminder).

Played on phone and kindle nice zoom modes.
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on 18 March 2015
Faithful reproduction of the tabletop version. Lets hope that one day they will make the expansions too
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on 21 January 2018
An excellent implementation of a superb game.
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on 13 November 2015
Good version of great board game. Agree with others - needs an undo
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on 10 January 2016
Excellent gameplay.
Only criticism and reason for the 4 not 5 star rating is the wording in the cards. Appreciate that these are the original game wordings but not always clear hope the victory points are earned.
Whilst a breakdown of scoring per victory condition is provided, it would help if able to acess a breakdown by settlement to better appreciate the impact of placement to condition met.
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on 27 October 2014
I bought the original Kingdom Builder Game board game some time ago, but it was a while before I played it because it looks both more complicated and less interesting than it actually is. It turns out that the board game was a worthy winner of the Spiel des Jahres - *the* big 'game of the year' prize in Germany, where most of the great modern boardgames are published - in 2012.

As this is a more or less exact copy of the board game, it's pretty good. As the description and the game itself don't make it entirely clear, each game uses a random selection of four out of a possible eight 'sectors' of a hundred hexes. Each hex has either a city, a special location, or one of seven different types of terrain on. Each turn, you build on a random pick of one of five of those, placing three houses on three hexes. You must, if you can, build next to existing houses and part of the skill element is manipulating which terrain types your existing houses are next to.

Of the remaining two terrain types, you can never build on mountains and only via a special power on water. Ah, yes, the first two players to build next to any special location hex get a bonus power every turn - each sector board has its own type. So one allows you to move onto water, one allows an extra build, one allows you to move a house two hexes etc etc.

When someone's placed all of their forty houses and everyone has had the same number of turns, cities score three points for each one you're next to at the end of the game. The rest of the scoring depends on which three of ten possible scoring options are drawn at the start. In one game, you get bonuses for being next to mountains, in another next to water. One rewards having all your houses close together, one would like them separated: not easy, given the 'you must build adjacent if possible' rule! One rewards building across the board, another rewards building up and down it. This diversity, and the need to find the best score from three possibly mutually incompatible options, is what gives the game its replayability.

There are a couple of problems with the app though. There's a bug - which I see was mentioned here nearly a year ago - that prevents you from ever building in the top left hex. As the 'adjacency' rule may force you to do that, it's not good. There's also no 'undo' option if you accidentally touch the wrong hex. You don't reveal anything by playing anywhere, so why not allow an undo? None of the expansions like Crossroads Kingdom Builder Kingdom Builder Nomads Expansion (bringing new boards with new special locations and new scoring options) are available either. Because of the speed at which computer players move, I'm not totally convinced the AI doesn't cheat too, playing where it shouldn't be allowed to sometimes.

If this is ever the 'free app of the day' and you like board games, jump at it. Otherwise it's certainly good enough to pay for... especially if they ever fix those problems.

Update: Ah ha, if you touch the top left border of the board you will, eventually, be able to build on the top left hex. Not being able to do so normally is still an unfixed bug. So are the occasional lockups and crashes. But I've played this hundreds of times since getting it, so its current price of 99p is a bargain.
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on 27 May 2014
Although this is a board game originally I hadn't heard of it. I'm now trying to source a fair priced copy of it after playing this on Android (Nexus 7 and Xperia Z1 Compact, both flawless)

Gist of it is this;

There's 4 sectors (Or quadrants) that make up the board (From a a choice of about 8). Each quad has 100 hexes on it. There's 5 terrains (Desert, Canyon, Forest, Fields, Plains), water, mountains and "special tiles". Each special tile is either a castle/farm etc that gives you extra points or abilities. Each player has 40 settlements. Each turn you pick a terrain card, and have to place 3 settlements on that terrain, adjacent to a current settlement if possible. You can only place on that terrain for that turn, and then you discard the terrain card and next turn get a new one. Each of the special tiles can give you an ability. For example, if you build a settlement near a farm, you get the ability (every turn) to place an additional settlement, but only on the grass Plains type tiles. If you place a settlement near a castle, you get 3 extra points at the end.

Here's the great part though; at the start of the game 3 "scoring rules" cards are drawn. Each of these cards tells you how you can score points in that game. For example the "Fisherman" will give you 1 point for each settlement next to water... the "Hermit" card gives you 1 point for each settlement group on it's own. The "Miner" gives you 1 point for every settlement near a mountain etc etc....

There's about 8 or 10 of these, but due to the random nature of them each game is completely different and must be approached in different ways. Some encourage expansion, some encourage grouping... and you can get cards that encourage opposite types of scoring (Lords and Farmers for example)

The explanation on how to play the game *isn't* stunning in the tutorial, but it gives you the basics and I've picked up the rest in just my first two games. What's more each game (vs 1 AI player) is only about 10-20 minutes long, depending on how much you plan.

Can't recommend this enough...
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on 24 October 2014
Keeps telling me there's an error connecting to app store so cannot play!
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on 26 May 2014
Good digital implementation of the board game.
Can be used to teach the game to new players.
Would recommend this app
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