Top positive review
17 people found this helpful
Why would you want Sins: Rebellion? I'll tell you.
on 16 June 2013
Well, simply put, this game is great. But I assume you want to know why, and so I will tell you.
First of all, I have been playing Sins of a Solar Empire for almost five years, ever since its release in 2008, and Rebellion is truly the pinnacle of the game. Everything from the previous expansions is included, so no need to worry about those or the base game. And as the game has been steadily updated since release to address bugs and balance issues, support has been fantastic too. Oh, and important to point out is that this game is REAL-TIME strategy, unlike many others in the 4X genre.
The Graphics -
the first thing you will notice in this game is its beautiful, colorful, realistic graphics that make every object from a Volcanic planet to a light frigate gorgeous. Every unit and texture is lovingly detailed and they are varied enough that after a few hours of play you will never mistake a Garda Flak Frigate for a Cobalt Light Frigate again. There are three races with distinct styles of structure and ship design, and the weapons effects and lighting have been completely redone for the Rebellion expansion. There are new skyboxes (the space backgrounds) that look great, and with the newest update all of the planets now have new textures. Everything looks better in Rebellion, and it is easily one of the best-looking strategy games I have ever played.
User Interface -
easily readable, and gives you a ton of information about what is going on in your vast interstellar empire. It literally throws the information at you. Your capital ship "Big Kahuna" has been destroyed!" Stuff like that. The game wants you to play and actively keeps you from becoming overwhelmed. You can freely zoom WAY in, WAY out, pan the camera all around, lock onto units or fighters and follow them through your space battles. The learning curve looks very steep at the beginning, yet once you have put a few hours in it becomes fairly intuitive and not nearly so intimidating. And with Rebellion, new tutorials have been added along with race-specific UI, so that while you are playing as the aggressive Vasari aliens your UI looks different than the industiralist human TEC's.
The Battles - In a strategy game, this can be the most important part. And this is how most people tend to win their Sins games, including me. The battles are awesome to watch, and the AI will take care of the fighting for you if you want so that you may sit back and relax, or you can select your units and activate their individual abilities or tell them to attack a specific unit or move somewhere. What's more, in Rebellion, Titan ships have been added that are absolutely massive and powerful, and will tear apart enemy fleets and capital ships. The battles are slower paced, than, say, Starcraft 2 or Command and Conquer, but with Rebellion they can be much faster, especially if there is a Titan involved.
The Soundtrack -
fantastic. Orchestral, fitting, epic. There are different soundtracks for each race (TEC, Vasari, Advent) as well as for each subfaction withing each race (the Loyalists and Rebels). Rebellion adds a TON of new music, and I find it quite enjoyable.
4X Elements -
By this I mean diplomacy, economy, trade, culture, research, exploration and development of planets and spaceships. Yup, it's all there. The economic and culture stuff can be simple on the surface, but everything is surprisingly deep. The research trees should have you playing multiple-hour matches to unlock such things as superweapons and racial powers. Rebellion only enhances every one of these aspects. How? That could go on for another page.
The AI -
It manages. No, actually, it is good. Especially as the devs keep updating to make it smarter. And it will take care of casting most of your ship's abilities for them and attacking an enemy fleet if you happen to be looking somewhere else in the solar system.
I'm sure I could go on more, but I wouldn't want to overwhelm you, the reader and prospective buyer, with the discussion of planet types or all of the differences between the subfactions introduced in Rebellion. Or the Pirates, or corvettes, or the Empire tree, because that might just get tedious. Suffice to say, this game has some magic in it. I've played it for five years now and will probably play it for five years more. Or more than that.
I like this game. YOU will like this game. Unless you want to buy it for the multiplayer and have no friends to buy it and play it with you. Rebellion has a fairly small multiplayer community, and it might take a while to find a game if you want to play with five or ten people. Otherwise, this game will suck up your hours of free time like a black hole. And you will enjoy it.