Top critical review
3 people found this helpful
Motion controller quality maybe holds it back.
on 30 July 2014
Has poor repetitive game play which makes your arm hurt. Seriously, this will give you tennis elbow pain if you want to complete it in a short time. I'd say this is in part due to the poor motion controller response since half of your aggressive throws (waves of the wand/motion controller to cast spells) are ever registered. This too effects the swapping of spell types as motion is used, vaguely used, to switch to a new spell. This ruins the game play and really doesn't give you much freedom or great emphasis of the variety to casting spells. It's a linear game that's basically "cast this one only to kill that one only" and so. You will be simply throwing your arm so much repetitively with random results that this becomes mundane really early on.
On the plus, it does look ok, sound fx are ok too, both are pleasing enough ascetics to set the environment. There are good game play ideas, hindered in part by the motion controllers responses. The story looks quite good, don't think i'll finish it tho, it's nicely presented and intriguing.