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Pop Goes the Lolly
on 25 February 2013
The computer game market wants to be seen as a mature past time that can be enjoyed by adults in the same way as an art film or trip to the theatre. However, some of us still like to watch the Arnie classics and would rather see a Ska band play a gig than watch an actor tread the boards. This is the attitude to gaming that Grasshopper Manufacture take; they produce some great games, but they make sure they remain fun. Whilst the likes of `Bayonetta' had its silly moments, it is a borderline Mensa candidate when compared to the daftness and popcorn fantasy of `Lollipop Chainsaw'.
This 3rd person action game stars Juliet, a cheerleader who is also a zombie killer; which is lucky as the undead have invaded her High School. With the aid of your boyfriend's talking head you have to kick and punch your way through a series of levels based around an atypical US town. The elements that work best in `Lollipop' are those that you don't normally notice in a game; story, character, humour. Grasshopper showed with `Shadow of the Damned' that their games are genuinely funny to watch and the same is here. The use of licenced songs is also a great bonus.
However, like `Shadow' before it, what `Lollipop' makes up for in great humour, it fails in actual gameplay. The combat is fun to begin with, but soon becomes repetitive. You are essentially doing the same three or four types of gameplay over and over again. Graphically, the game is also lacking, the game could have been made early on in this generation and should be better by now. Despite lacking in the gameplay and graphics department the script is good enough to make you chuckle and want to finish the game. The awesome set pieces also help lift the game from poor into the realms of decent.