Top critical review
5 people found this helpful
on 3 August 2013
I've just finished this game and, up to the last couple of sequences, I would probably have given it a 3 - however, I then encountered two things which lost it a star.
Firstly, the problem of cutscenes for everything just became ludicrous. Throughout the game, I've gotten so frustrated at the excessive amount of cutscenes in the game - step into a bar, cutscene, walk upstairs, cutscene, step out of bar, cutscene, run 50 yards to mission marker, cutscene - but towards the end of the game, this becomes even worse. There's a certain mission where you have to infiltrate a fort - brilliant I thought! The sort of stuff that AC2 and its sequels excelled at - finally some good sneaking. WRONG! All removed in a cutscene - one moment, I'm standing at the tunnel entrance, next moment, cutscene, then I'm in the fort! I mean - why have a game at all - why not just have a movie that we can all watch?
And then the final straw - the ending...OMG! Ubisoft, you had years to come up with a dramatic finish to the whole 'world will end' bit of Assassins Creed, and that's the best you can come up with? I know people complained about the end of Mass Effect 3, but compared to this, that ending is a work of sheer genius!
Other things which I think this game suffers from - it tries to be all things to all men, and thus never satisfies anyone. Yes, you can wander around the woods hunting and skinning animals - but why bother? Sure, you can sell the stuff you hunt and get money for it, but you never need to spend money in the game at all, so what use is that to you? Yes - the frontier is a massive open world, but none of the missions are in the frontier, so you don't need to explore it at all - it's just there...at least there are a couple of naval missions which are essential to the story, and they're fun, but again, Ubisoft offer no explanation for how your native American can just like that become the world best sailor...
In my opinion, the cities too are poor - yes, they are very large, but they're all just brown two level wooden buildings with a couple of churches or halls in between them - there's nothing in them to make you want to wander around and see what is going on. The excitement of seeing Rome or Venice or Istanbul in it's glory just isn't there anymore.
And that I suppose sums up the game, it's pretty and there's stuff to do, but your character isn't an Assassin in my opinion, a killer yes, but the whole Assassin mythology that exists from Altair and Ezio is non-existent in this game, and I don't get a feeling for the real skulduggery that the Templars have gotten up to in the past. If the game had been called 'American Revolution' or something and the modern Desmond sections taken out of it, you wouldn't really know that it was related to the previous games at all.
Therefore, a 2. Playable enough in its own way, but too many cutscenes, a dull plot, and not sure what it wants to be.