Top positive review
Very good game, but a tired genre
26 March 2013
This game is a lot of fun, but uses a very popular engine, that's starting to get annoying.
Firstly: the game. Disgaea 3 is a brilliant game with good doses of humour, combat and strategy. It uses a battle system with phases and tiles, such that a character may move any number of floor tiles, up too a maximum for that character, then attack adjacent tiles or use skills that can hit different tiles within a certain range. Movements are done as and when you please, and attacks are lined up in a queue, and then executed all in a row, allowing for certain attacks and skills to be chained or combined for damage bonuses. The story seems to be quite vast (haven't completed it yet), and the upgrading system is big. Probably a bit too big. For those who like nicely-animated games, this one's a treat to the eyes. The colours are vibrant, the movement is quite upbeat and the animation, where it exists, is quite jolly. The music is quite good, but doesn't change that much throughout the story, so can get boring after a while.
Secondly: my impressions. Although the game is a good one, I can't help but be put off by the battle system they use. This battle system has featured in many games, most popularly in the Pokemon Mystery Dungeon, Final Fantasy Chocobo's Tales,and some Fire Emblem games. Although the phase-based modifications made to the system are quite refreshing, it still becomes a bit repetitive after playing a number of the others. Also, this battle system is not recommended for beginners or people who intend on light playing, as there's too much depth to the system, and the battles are intense. The strategic element of the games is good for getting people to think in a logical and out-of-the-box way, but not quite the right idea just before bed.
All in all, best game I've seen using this battle system, but I'm already bored of the system.