Top critical review
It's no Monkey Island
on 13 April 2015
I was expecting a game that required collecting many items and working out how they related to other objects across a range of locations to solve fairly complicated puzzles (like Monkey Island). What I got was a very simple version of that. The game is divided up into short sections – you collect half a dozen items in each and have to use them in that section. With such a limited set of possibilities the correct combinations are very easy to piece together. I also found the gameplay slow as there were many lengthy (and irrelevant) cutaway scenes, and the plot was not that inspired: freemason-based mysteries have been done!
There were a few self-contained puzzles that were a bit more challenging but overall the game was slow, simple and dull. I can’t see why it has such a high rating.