Top critical review
Short, fun, but not lasting
on 31 January 2012
Need for Speed: The Run initially plays very well, it's fun and the racing is over the top with huge hand break slides, high speeds and plenty of traffic dodging. The campaign mode keeps things fresh with a new mission style throughout, although it can get a little cheap at times on harder modes with the AI deliberately preventing you gaining an advantage.
The cars look and sound great. As this is an arcade racer I didn't expect that much difference between them (other than speed of course) but they all handle situations differently, so you have to be wise in your choice of car.
The locations look great and the tracks themselves are pretty good, some fall a little flat and don't offer a huge challenge though.
There isn't a large amount of playing modes. The game includes standard race, police chase, stunt race, challenge mode and time attack. However with just this and the campaign to keep you going offline it's not all that much.
Online is okay, but it's a little boring and limited, after playing Driver: San Francisco's frantic online multiplayer it just didn't compare. You level up to earn more tracks etc, but it didn't hold my attention long (I much prefer just having fun over working to get to the next level, then the next etc).
The story is non-existent and they may as well not have bothered, in fact the campaign is really tarnished by this. I like to care about what's happening in a story, the characters the tension etc. The Run had a very, very basic story where you really don't care what happens, and a lot of it is cut scenes that do little to extend the story.
Overall it's a short arcade racing game that I would recommend you wait for a slightly better price drop before picking up. There are alternative racing games that I would recommend over this (the afore mentioned Driver, Forza 4, Dirt 3).