Top critical review
Marred by co-op and poor AI - feels half made and tested
on 19 November 2011
I agree that this game's visuals aren't stellar but I think that is the least of its faults.
The physics are fantastic and the attention to detail with the setups comes close to rivalling Gran Turismo though there are a few bugs in the setup. Driving the cars is a lot of fun and longer races really do make you think about tyre strategy. The inclusion of KERS and DRS is brilliant.
The co-op mode is a great idea on paper but in practice, you can clearly tell it wasn't tested fully as you can lap significantly faster than the computer-controlled drivers - even with a novice team mate, the racing will probably be between you and your human team mate rather than between all 24 drivers.
My biggest annoyance with the game is the atrocious AI. It's not Gran Turismo bad where the opposition makes no attempt to go around you to overtake but unceremoniously rams you out of the way instead but when you are lapping an opponent in a race, they start to move off the racing line but when you've committed to taking the racing line and a corner or braking point, they drive back into it and you lose a wing, puncture a tyre or worse yet, get a penalty. If you're qualifying and they exit the pits, they have no regard for you being on the qualifying lap and if they hinder your lap, they don't get penalised for it. Likewise if they brake test you, they don't get penalised either. I've only noticed the opposition being penalised once. Frankly I think the computer-controlled opposition is less prone to being penalised simply to make up for the poor AI.
Despite my criticism of the AI, this game can be quite rewarding to play but more serious gamers will be frustrated. Though it's unlikely to happen, a patch to fix the abysmal AI or penalise them more readily would make a massive difference to my enjoyment of the game.