Top critical review
4 people found this helpful
Have to stick with it to get anything out of it
on 5 September 2011
In the early stages Dragon Wheel comes across as being very dull and boring with far too many interruptions making the game play seem really slow and clunky. It feels like it takes forever to get anywhere or to get anything done and you get the sense that it's all talk and little game.
The main character does an awful amount of talking and more often than not her unsolicited comments and lengthy conversations cannot be skipped so they have to be endured. She even interrupts the hidden object scenes and mini games which is infuriating. However, in the case of the latter this is sometimes helpful as she'll talk you through what has to be done (whether you want it or not).
Initially the drawings appear simple, stylised and barely satisfactory. The giant pointers and magnifiers also seem to be always getting in the way. However, as the game proceeds the scenes improve and in some areas the artwork is quite superb.
The point and click aspect is quite basic with no real interactions. You do get to add an item here and there but it's not as involved as in the higher end games. On a few occasions some items do have to be combined to make another object but this is done automatically as is the addition of the jade stones to the magic scroll.
The hidden object scenes vary in how crowded they are and most items are quite well drawn although many are well disguised. There is a list detailing 12 items to find but once it's cleared there is another delay whilst the interactive objects are first displayed then manually added to the inventory list.
There are unlimited and accurate hints with a reasonably fast recharge time. They will also provide details to help with any outstanding objectives.
The mini games and puzzles vary in style and difficulty and most can eventually be skipped. There are also some really innovative variations on the standard games together with some new ideas thrown in as well.
As a point and click adventure this game doesn't come up to scratch but it suffices as a hidden object game. It didn't take too long to play and if it wasn't for all the talking then it would have been over even quicker.
It's hard to rate this game as it's short, has too many interruptions and is slow to get going. But then the hidden object scenes aren't bad, the mini games are good and the artwork improves as it goes along. All in all I think 3 stars is fair.