Top critical review
12 people found this helpful
on 7 August 2010
Last time I played a game like this was about 15 years ago.
I was in the mood for something where one has to use the mind more than brawn (i`m usually into violent shooters\strategy games) and decided to try this.
I was in for a bit of a shock when, in 1st person the screen simply slide-showed to the next bit of street or wall or whatever. A shock when used to smooth 1st person games where walking down a street is nothing for games these days to do. Strange how the maker of this game decided to go decade-retro.
However, it kinda works since you do end up focusing on the puzzle to solve rather than eye candy - and the graphics are not that bad, there is some moving animatiom such as fog and light glow. My main gripes with games like these is because of their nature they barely show people. I can understand in a spooky lighthouse, but before that there`s a small village port with people and a pub, but you only see one barely animate drunk stuck to a wall. You hear people laughing in the pub, but of course you can`t enter.
And that`s another thing that mars games like these somewhat, the invisble forcefield barrier or objects that don`t work until they feel like it. I don`t like not being able to go up a stairs just because it`s a bit dark or being stopped going up a stairs because there maybesomething spooky there. The lantern\torch you get is also illogical; there are many dark places in the game, but the lantern shines only where it wants to if it helps the plot along. Don`t like. This kind of thing makes it hard to plod along logically thinking out the puzzles when illogical things like this happen.
However...having pretended this is normal, I am finding it quite an absorbing game. Nice sound effects and graphics. Good, intellectual story with the odd surprise to discover. There`s definitely some kind of love and depth put into this game and I suspect that the faults I mentioned earlier are down to limitations of personell than ambition.
Good game if you want to retro-game and help train those brain muscles more than mindlessly playing the standard RTS.
Well, finally got to the end of the game after a month. Hardwork. There was one bit where I could not understand the riddle at all and I`m ashamed to say I had to look up a cheat for it after wrestling with it for days. I STILL didn`t understand the logic of the puzzle afterwards which is most irritating. Still if the answer had been really easy I would`ve felt even more annoyed for cheating on that bit. Also, certain places where there should be life were conspicuously absent for no logical reason (basic game-engine limit no doubt). Interesting plot while highly unlikely reason why the lighthouse was the way it was. It certainly won`t be what you expect. I was also curious (midway in the game- without giving away spoilers) about the light house and decided to check it up. This place actually EXISTS! It`s real. I must visit it sometime.
I would only advise playing this if you like a bit of mental torture and are very, very stubborn to finish once you start, like me!