Top positive review
7 people found this helpful
Justice for all
on 16 May 2007
OK, as a long time DC Comics fan I was pretty excited when I heard this was coming out, although my excitement was tempered by the hit and miss nature of most superhero games.
However, working abroad I decided recently to take the plunge and buy a new PS2 to kill my time here, and after taking a faulty disk back to the store I saw this and snapped it up.
I have to admit I was pleasantly surprised.
I'd recently been playing X-Men Legends II on the PC, which was similar to this in many ways. However, JLH beats the former hands down. No sleight against Legends, it's a fine game, but graphically and gameplay wise this feels and looks a lot better.
You play through the early stages of the game with pre-set 'dynamic duos', Superman and Batman go first - setting the tone for those less familiar with the comics and they are followed by Martian Manhunter and Zatanna, characters that newcomers are least likely to be familiar with. Next comes Green Lantern and Flash and finally Wonder Woman joins the fray alongside Zatanna.
The plot is OK and the game is heavy on the action, rather than facing too much problem solving. This was one game I thought my Wife wouldn;t even be in the same room as, however she sat down and played through a couple of levels with me using the 'drop in' two player option and thoroughly enjoyed it (and believe me, my wife is no big video gamer).
The graphics are nice, both in-game and in the cut scenes (Although Wonder Woman doesn't look quite right somehow) and the range of powers is nice, but not overwhelming allowing for ease of play. The range of villains is quite nice too, probably largely familiar to viewers of the JLU animated series, but more so to comics fans. It is nice that they largely steered away from using too-familiar characters as villains.
The game rewards progress not only by advancement through the plot, but also with caharacter upgrades and unlockable content. The character advancement is what you'd expect from an action/RPG, points are spent to make skills and powers more effective. You also collect tokens (in the form of Justice League Shield logos) which you can trade in for alternate costumes or unlockable characters (Including Green Lantern: Hal Jordan, Aquaman and the Green Lantern).
Sure, it's not an especially deep game, nor is it 'too' challenging, but it's fun, fast, rewarding and good looking and well worth playing. Let;s put it this way, after only a couple of days of playing I'm already hoping for a JLH II.