on 19 February 2007
The Legend of Zelda: Twilight Princess carries on the successful Zelda series and once again Link is back to save the day. This is my first 3D Zelda I've play as i have missed out on Nintendo's past console and only got a few glimpses of Ocarina of Time. The game starts off in a small, quiet, peaceful village of Ordona which is a sly tutorial to how games like Zelda are played and how the new Wii Remote is used to control our hero. You start off with no weapons and no items, and you have to go and around and do certain tasks around the village to acquire different items which you will end up using throughout game. Once you get your first sword, the fun really begins. The three children who you teach how to use weaponry run after a monkey which has been terrorizing the village and soon get lost and it's up to you to find and save them. You will soon meet Midna a new addition from the Twilight Realm who helps you along on your quest. By pressing up on the d-pad you can get hints from Midna if you forget what to do. This comes in handy but it does seem a little like cheating in my eyes, but thats just me. Midna is in your shadow when Link is in Human form and rides on your back when in Wolf form. and turn into a Wolf when you enter the Twilight Realm.
The Wii Remote works well as a game remote, and i don't think i could go back to the normal remote. The controls feel natural and easy to use, to get your sword out you give the remote a quick shake and to attack shake the remote again or target with Z and press A to do a diving attack. The Remote really shows off when it comes to firing you bow, all you do is aim at the enemy on screen and press B simple yet very effective. The Nunchuck is used to shield bash and a swirl attack. This works well about 90% of the time but sometimes the Nunchuck doesn't pick up the movements and doesn't respond which is kind of lame. However that aside the controls work with ease and can be used by any age group.
Twilight Princess has a great story which keeps the player interested, and keeps the same formula as previous Zelda games, outside to dungeon, get new item, beat boss with new item, get outside again, go to next dungeon. But don't get me wrong this is still excellent, the formula not being change is a good thing, however the latest big change is Links wolf form. Links Wolf form controls the same as the Human form but Wolf Link has several advantages like, sense which allows him to use the wolf's sense to find objects and people, which normally wouldn't be seen by Human Link. Wolf Link also has a special attack which Midna helps him do, she creates a large circle by pressing and holding B for about 5 seconds around Wolf Link and release B to kill all the enemy's surrounding you. The wolf addition is a good add on to the Zelda series and varies the gameplay well enough to keep the player enjoying the experience. Twilight Princess looks great, although the Wii is not as powerful as say the Xbox 360 it still can create stunning visuals. The graphics are detail and have lots of different effects. You've got lot's of particle effects and weather effects that look fantastic, the rain is very dramatic. There are no camera angle glitches and no gameplay stopping glitches. The main thing which annoyed me the most was that his floppy green hat went through his sword and shield when they were on his back, but this doesn't affect the game, and I didn't notice it till near the end of the game but still bugs me. As you play you will notice some blurred textures, this is because the Wii cannot handle sharp HD textures. Hyrule is huge and will take you around 45 minutes to run from top to bottom. The really good thing I like was the short loading times, between large areas of the map, the longest loading time was around 3 or 4 seconds which is great and keeps the game flowing.
Another new addition was the use of the Wii Remotes built in speaker. Which overall was OK, it was great in some bits while awful in other situations. It added the real feeling of being there and definitely would be missed if it wasn't there. You would hear the string being pull back and the twang of the arrow whipping by your ear and a thud on the TV, amazing! Other sounds like the clawshot sounds got on my nerves because there the same sound each time and what annoying sound it was! The downside of the speaker was that sometimes it crackles or was very quiet, and sometimes never made any sound at all, which is kind of lame.
Twilight Princess really could have done with a full orchestra soundtrack instead of a low-fi cheap soundtrack. Though all the Zelda sounds were there, but this is still not what you would expect from a game from the 21st Century. The other miss was no voice acting, the closest thing they had to voice acting was sounds to represent voices, which weren't annoying. The text wasn't bad, in fact the text was very well written, and i enjoyed reading it. It was written like a well written book, and it's didn't ruin the game by being text.
The game itself takes around 35 to 45 Hours to complete this doesn't include all the side quests and things to collect. I have been playing for 60 hours now and am still playing. You will find yourself just riding around on Epona firing arrows at Moblins, exploring the land, findings chests, buying new things, collecting bugs, finding Poe's, and just having a good time all over again.
Overall i had an excellent experience playing Twilight Princess and you should really pick this up whoever you are.
The Legend of Zelda: Twilight Princess