Top positive review
22 people found this helpful
on 3 March 2006
I am an absolute HUUUGE fan of the Project Zeros. Project Zero 1, was I thought, the most terrifying game i had EVER played. Project Zero 2: Crimson Butterfly, was i thought more action-horror compared to the first. But this one...in the first 3 minutes, I swear I almost had a heart attack :S
I'm not scared easily, in fact i can sit through any horror movie and laugh. But the Project Zero games are i think the most disturbing games EVER. Tecmo REALLY know how to get under your skin.
The main quality I love about this game is that it resorts back to the original Project Zero in two ways: 1) the way it is set (i.e. more puzzles to solve, little scary mind-playing things etc) and 2) Miku is back! :D (The character fro PZ1).
However there is of course a difference, which i think makes this game A LOT better than the first two: its played in two different places: reality and in Rei's nightmares...
I won't blab on but if you REALLY want a game that is sooo terrifying, disturbing, psychologically scary, but such a unique, beautiful game (and you learn quite a bit about Ancient Japanese Culture and Religion!) then this IS the game for you.
What I have written so far probably seems like not enough "evidence" that i have actually got and am still playing it, so i thought i would give you a BRIEF and simple description of a place in the game that really did disturb me!:
a corridor...a room blocked off in the centre...sacred ropes hanging on the wall...outlines of people on the walls (thats just horrible that bit! :S)...harrowing moans from somewhere...
there you go.
I seriously cannot play this game (like the 1st one) for more than 15 minutes at a time! It REALLY gets under my skin...