Top critical review
One person found this helpful
A new Experience...
on 13 July 2006
As soon as you start playing Tenkaichi, a few things immediately catch your eye:
1. The Character Design is simply awesome
2. The Level Design is great
3. Your Special Moves are ridiculous
Having played the whole Budokai Series up to Tenkaichi, especially in Budokai 3 the special attacks of the characters are truly beautiful to behold, being incorporated in a nice sequence of attacks and having a personal touch to them, while in Tenkaichi more or less all moves look the same, just being differentiated by their color. If you have seen Piccolos Hell Zone Grenade in Budokai 3, enjoying the sight of your helpless foe as he realizes his being surrounded and then being blown into oblivion, and the stage being left as a featureless rubble field, you cannot help seeing in Tenkaichi just a few yellow energy balls that more or less hit your enemy somewhere over there beside that rock. Although you can destroy lots of things it just doesn't seem to have really some impact hurling your Big Bang Attack from way above - you see just a bright flash and your opponent has lost a bit of his health meter.
The Z-Gate Mode soon gets very repetitive and, as I'm not the most skilled gamer there are a few challenges that are simply impossible to manage (the last fights against kid Buu you just have to survive but there is really almost no possibility of escape), which basically means that you cannot aquire a certain item (which you would get as reward for completing the challenge) which in turn leaves you lacking one character at least to unlock. All in all, the story modes of the previous Budokai games were much more developed and interesting.
Also the levels seem to be quite small, as soon as you try to retreat from combat to attempt a backward or surprise attack on your opponent you are almost instantly on the arena limit, and moments later your opponent catches up to you and the attempt was completely in vain.
The last major flaw is the lack of stamina in every respect the characters suffer from, your energy meters are almost instantly depleted and your health meter is also most unsatisfying (your opponents as well if you are fighting a balanced challenge). The possibility of upgrading your fighters is nice but has way too little effect, as you will realize that a fully upgraded Super 17 is quite a disappointment in comparison to the feats he is capable of in the GT-Series.
Still, the game is not badly thought through and, for fans as myself, a Musthave. The general fighting abilities and velocity of the game are brilliant, and the real 3D environment is a nice new feature.
So, as the title says, it is a new experience, nice for fans, but I would only recommend it to people who are not fans of the series if they are 24h gamers. For people who love beautifully designed special attacks and the full spectrum of gripping, raw power display, do not buy this - buy Dragon Ball Z Budokai 3.