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"It's GTA meets Spiderman 2 meets Worms 4!"
on 17 September 2005
That is the review line for Hulk 2(What I call it).After the absymal 'Hulk' Ultimate combines the GTA free-roaming ability with Spider-Man 2 Acrobatics with Worms 4 explosions.And it works incredibly well.As far as I am concerned,Hulk lets you leap around as the green one,destroying everything in your path.Can't climb a building? either a.)Run vertically up or b.)Punch holes in it,jump into them and repeat.It also mixes Destroy all Humans! style alerts,with puny humans ranking all the way to tank/helicopter/killbot ambushes.It does haves it's flawed times,though,for example,you get surrounded by tanks.You would obviously pummel your way out,but then in comes the missile launching helicopters.You can't find an easy way out,but to risk leaping,becoming vulnerable and string an air combo on a 'copter.And,if you did it well, you can escape and run free.If you didn't,well prepare to die, angry boy.You have to be a Hulk masochist before you can start pummeling all threats.And,like Destroy all Humans!,like GTA,the game constantly balances ease with difficulty.One minute your pounding on bus shelters,next minute your walloped 2000ft high thanks to a killbot with a ripped-out lamppost.They are as annoying as hell because they can do everything Hulk can.Except one.
The Critical Atomic Slam is,by far,the single best manouvere in the game.Charge up and you are rewarded by the entire level pulping up.Tanks flip,KillBots malfunction and explode whilst humans get a taste of their own medicene by being completely taken from the screen.Weak ones evaporate,strong ones fly into buildings and virtually everything crumbles around you as Hulk stands proud(before another freakin' tank sends him into orbit.)