Top critical review
17 people found this helpful
can be challenging but annoying.
on 2 March 2006
The designers of this game claim it plays mainly off the graphics card (whatever that means!). Your system may run high-end FPS games such as half-Life 2 or Quake 4 beautifully, but if you don't have a state-of-the-art video graphics card, in order to obtain a reasonable frame-rate, you'll have to turn down the resolution until the game feels and looks like computer games of ten years ago. There are bugs aplenty and serious flaws in the AI; in the LC campaign, for instance, heroine Ariah will unfailingly rush headlong into the attack against overwhelming odds and get killed, even when repeatedly directed to stop or go to another location. The only way to protect her is to immobilise her on a hilltop in an aerial unit. This is stupid! as is the inability of infantry or armoured units to climb even the simplest obstacles. Gameplay maps are extremely basic - there should be a random terrain generator or at least double the number of maps to make the Skirmish games interesting. Campaign gameplay alternates between dull games that a Chimpanzee could win in minutes and horrifyingly difficult games that take weeks (for me at least) to work out a viable strategy. The scripting is also absurd. Having said that, the skirmish games can be a challenge when combatting three opponents in medium or hard mode, and no doubt it is interesting enough to play online. Online help is non-existant and despite being on the market more than six months, there's still no "walkthrough" available; either it's considered too hard or too boring!