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on 24 September 2002
Based on the famous John Carpenter sci fi film this game has a lot to live up to. Traditionally games based on movies are of a poor standard and do not spend a lot of time in production. This is due to the myth that people will buy the games simply because they enjoyed watching the film,the thing however is an exception.
You play Blake the man enlisted with the task of investigating the what has happened, initially at the American base featured in the movie. The game is laid out in level format and features many other locations some from the film and some that have been invented. The graphics on this game are at times breathtaking especially the cool snow effects and design of the interiors. The aliens that you meet are some of the best I have witnessed in a computer game with superb artifical intelligence. The best thing about this game though has to be controlling your team ensuring that they trust you, are not to frightened and of destroying them when finally they change into the thing.
Graphics 92%
Sound 89%
gameplay 88 %
Total 92%
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on 29 September 2002
The thing is a very good 3rd person shooter combining both moody, scary atmosphere and hardcore blasting. It has some cool added features which really put it apart from other games out there. For a start you can have control of a squad, this includes telling them what to do (holding up a gun to their head if they refuse to do it), giving/recieving weapons to/from them, blood testing them to check they havent been infected. The game has lots of quality features like this but is let down slightly by a few annoying things. The flamthrower is pants. You want it to be like the one in the film but its not. It fires about 2 feet in front of you at the ground and it causes just a few small flames to appear. Considering that the flamethrower is the most important weapon in the game (you find out during the game that all large enemies only die when cooked) you would think that the designers would make it work and shot well. Put this aside then you see that 'The Thing' is a top class shooter which is very good fun to play and if your a fan of the film or just like shooters then your going to love this.
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VINE VOICEon 29 June 2003
The Thing is a third person perspective, survival horror game that start off in the immediate aftermath of the film. This game benefits from a superb extended opening sequence, if you pause on the main game menu. You play the part of Blake and it's your job to uncover the source of the infection. The Thing is a really atmospheric survival horror game that has good graphics and quality cutscenes that help advance the storyline. Furthermore, you get to weald a large variety of death dealing armaments. Plaudits need to be extended to the makers of the game for their innovative trust/fear interface. The Thing requires you to gain the trust of your npc colleagues before they are prepared to assist you. This can be done by healing them or by offering them a weapon. If they don't trust you enough when you try to enlist their help they'll usually cut you down with an expletive or an armwaving gesture. Monitoring your Npc's fear level is also an essential element to this game. If it drops to low your allies can crack up; indicators of this include uncontrollable shaking and trouserbased urinal.The game controls are also smooth to use.
Some of the levels are quite tough so you'll need your wits about you to complete this adventure. From a negative aspect this game takes up a ridiculous amount of memory card space. Additionally, it can be a bit annoying to discover that not all of your npcs always follow you through to the next level. Other than that, the Thing is a survival horror game of substantial substance.
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on 4 October 2002
Quite simply one of the best games I've played for a long time. Believe the hype when they say the game reeks with paranoia. Although moments of sheer terror aren't common, a pervasive, draining fear seems to hang on your shoulders as you explore the Antartic desolation. Some superb features, such as the limited save points in the form of voice recorders, more than cancel out the (only slight) lazyness that creeps into the plot in the last few levels.
Overall: One of the greats of our time.
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on 8 November 2003
Not the most original idea, 'hey, lets make a Thing videogame based on the classic movie!' but it really works!
'The Thing' game picks up straight after the final events of the movie, as you and a squad of troops are sent to an Arctic base to find out what has happened to the survey team who have suddenly gone quiet...
In a similar vein to classic survival horror, such as Resident Evil, the action is mostly in the 3rd person as you and your team search inside the complex and through the blizzards outside, looking for humans, collecting items and weapons and shooting 'Things'.
It's got all the great sfx and atmospheric lighting of good survival horror games that get you absorbed in the action with some cool little details like an exposure meter that runs down when you are out in the cold (You've gotta be quick out there or you'll get frozen!) and the funny comments that your squad make when they are left standing.
But what makes it different? Well the squad members you have with you are an excellent addition to this kind of game. You must keep them happy by healing them and giving them weapons or they turn against you, making comments about you behind your back and even shooting you if you accidently wing them in combat! They can 'bug out' and go postal if you dont get them out of bloody areas quickly and lastly, how do you know they are not infected with the 'Thing' virus??
The attention you must pay to your squad made this a much more involving game for me, adding an angle that is missing in other games of this type as you keep them out of danger, fight alongside them or even use them as bait!
Other strengths are the mission-based approach as you complete certain goals to advance but be warned, some have a time limit to them! Its also a large game with lots to explore, find and solve as there are a few puzzles to occupy you. Some of the levels and bosses are far from easy so you need to keep saving at regular intervals.
Basically this is a detailed, atmospheric and involving game that keeps very close to the paranoid spirit of the original movie with shades of the Alien trilogy too. A must for anyone that enjoys the survival horror genre!
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VINE VOICEon 14 October 2002
Play this in the dark and it WILL scare your pants off!
From the opening level where you get to hear Kurt's tape recorded message from the original film, this game will continually get your heart pumping (literally).
Who can you trust ?
Well that's the refreshing angle from which this game attacks your senses. Give a team member some confidence so you can use their services, i.e. by giving them one of your valuable weapons and precious ammunition and then they may mutate into one of the many "Things" in this game.
You just never know; and when they mutate unexpectedly !!!
For those gamers who love the survival/horror genre but have yearned for something a little different this is the game for you. Especially if your partner is a gamer too, then you can really spring some surprises!
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on 12 December 2015
I had this originally when it first came out for the Xbox. Now I'm back into retro I purchased a ps2 and bought this. Didn't expect it to look good at all on my hdtv, but was amazed how sharp it looks and it hasn't aged much at all.
I won't spoil the plot but I will recommend that before playing this, you watch the movie first.

For people wanting to know my hookup, I used a slim ps2 with component cables on a 24 inch 1080p hdtv.
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on 1 December 2003
Following the events of 'John Carpenters': The Thing', 'The Thing' picks up right where the game left off, with you, (the player), taking the part of Captain Blake, one of the soldiers sent into investigate the destruction of the research base.
Soon, you realise that there is more than what meets the eye.
Things appear everywhere.....they are infact "Comming out of the Goddamn walls!"
First, the graphics and characters are well animated, with good dialogue to boot. The Trust/Fear system used to interact with your squad members is very clever.
The Things, (aliens), themselves will suprise you on several occations.
The layout of the game, (the film bits), stick amazingly close to the film sections, and you can easily realise certain parts.
Even Childs from the film appears.
This is a survival horror with an incentive on 'survival'.
Another thing, the controls are well set out, and not complicated in any way.
Fan of the film? Even if you're not, BUY IT!
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on 6 October 2003
With the survival horror behemoths of Resident Evil and Silent Hill failing to make any significant progress from their PSOne days, it's taken a London team to properly update the genre for the next gen consoles. Relying on slow and careful build-up of tension to create the unsettling atmosphere, rather than the film-like (if sometimes unplayable) camera angles of the Capcom series, this takes the basic survival horror and splices it with extra action to form a highly effective hybrid that compulses the player to continue until the final showdown. The main innovation is the ability to form a squad whose loyalty is not absolute - the ever-present possibility that anyone might be infected with a "Thing" requires the trust of squad members to be earnt and maintained, creating a sense of paranoia that neatly mimics Carpenter's film. This is not just a gimmick, as squad members are sometimes essential, such as engineers who can fix a wider range of broken interfaces than you, and at other times just very useful, such as the medics with their unlimited ability to restore your health, as long as you can keep them alive. That is not to say that the game is faultless - for instance, the number of keypresses required to reload from the last save point is excessive, and with no selectable difficulty level beyond the degree of auto aim, there is little incentive to replay once the 10-15 hour plot has been finished. Still, it's a good 10-15 hours, and given that it's now easy to find a cheap copy of the game ( are currently selling in for a measly 15 pounds), anyone over the age of 15 would be mad to pass this one by. Highly recommended.
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on 16 July 2003
Team cooperation is what distinguishes this game from other survival games. One could compare it with Project Eden, where you also have 4 team members, but Project Eden is much more a puzzle game. Here, survival and scary atmosphere is what it is about. What makes The Thing unique, is that you have to take into account/manage your team members' feelings (fear, trust etc) by means of a well developed interface.
Graphics: 3/5 : nice snow, nice levels, detailed characters, but I would have liked dynamic, scary shadows (see Silent Hill 2), also flames aren't convincing
Sound: 3/5 lots of ambient sounds, better than average voice acting, but I miss a dramatic soundtrack
Storyline: 5/5 : building further on the cult movie, the script is excellent
Gameplay: 4/5 : equally divided parts for exploration, puzzle solving, fighting (shooting), some strategic insight for team feelings management
Overall, the game manages to evoke the atmosphere of paranoia that made the 1982 cult movie renowned. If you were intrigued by the movie, you won't be disappointed by the game.
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