Top critical review
20 people found this helpful
Great voices, graphics, pity about gameplay
on 22 September 2002
When it comes to an adventure game, where you collect items, solve puzzles, and talk to people, gameplay comes first. Graphics, sounds, music and voices are all really just extras. That's why Curse of Monkey Island did so well, where Escape didn't do quite so well.
That's why I didn't really like this game. The voices, graphics, and jokes were great, but the whole place was just too spread out, and with too few people to talk to. There were very few clues as to what to do next, and the story really had difficulty unfolding itself - you start off very uncertain about anything, and it doesn't really improve. Some puzzles were good, but basically it's a treasure hunt - you don't feel like you've gained anything by solving a puzzle.