The first episode, Wheels, is quite poor, I would give it one star. It really is a dull, slow story with little to commend it. The whole concept of it fails and its execution is laughable. The tape is worth getting for the second episode, Ransom. Dan Briggs is not on a mission, instead he is forced into helping a gangster. Briggs must use the resources of the IMF to help the gangster kidnap a witness against him, but must also find a way to turn the tables.
In Trial, the IMF must usurp a show trial by a foreign government designed to make a mockery of the Western World. An enjoyable episode it is built on a slightly shaky premise and also features a slightly silly scene involving a bust, a lamp and a record turnstyle. The highlight of the tape is The Carriers, in which the IMF infiltrate a group of trainee spys at a training camp. It transpires that the enemy intend to unleash a disease in America - can the team put a stop to their plans? An excellent episode with some wonderful moments and an interesting plot device (the "foiled" plan) which would be used time and again in the series.
In Elena, the IMF must investigate the strange behaviour of an agent working for the US government. It has its moments, but again the story is quite weak. A ghost story, Zubrovnik's Ghost, sees the IMF emplying all sorts of trickery to convince the wife of a murdered man that her husband was murdered and that she should not trust his "so-called" friends (the true murderers). However, it seems that something else is going on much to the surprise of the IMF team. A reasonable episode.
The first episode allows Barbara Bain to turn in a fine performance as Cinnamon. While the episode does keep you guessing right through to the end, there is little to comment it. Its a dull story in which the team must discredit an assassin and the organisation he works for. In the second episode, Legacy, the team must infiltrate a group of Nazis who are trying to track down Nazi gold. Each of the group has in his possession a code and when combined the completed code reveals the location of the gold. Since the IMF do not know where the code is hidden they must play it close to find out about the code before the Nazis complete their map. A so-so episode.