Top positive review
5 people found this helpful
Excellent guide to beginning game development
on 29 January 2015
I bought this book at the beginning of Jan 2015. I had finished reading it from cover to cover by the first week. In my opinion this is easily the best starter guide to developing games on Android. James Cho is an excellent writer who is able to convey the key elements very simply. Initial work focuses on how to make a game framework and the turns to how this can be quickly adapted to make different forms of games.
The book is quite detailed, providing code snippets, tips and examples of why certain design decisions have been made. Working through the examples is very easy and there is also added support from the authors website and forum covering the book (also providing code samples and fixes).
The initial chapters focus on Java programming before moving on to building a game framework. Later chapters begin to introduce Android as well as use the framework developed earlier on. As someone who has invested in a number of game development books and never really found one to my tastes, I am really pleased I took a chance on this one. I have already gone back to my existing library which now make more sense, especially Beginning Android Games which is a really good complement to this one.
In response to a less positive review on Amazon, the book is about game development, not the development environment so the examples are all based on the use of Eclipse rather than Android Studio. I don't think you should have any problems moving from one to the other but it is worth pointing this out as the book concentrates on building a game framework and then using it to build increasingly complicated games. If you have tried Beginning Android Games or Android Game Programming for Dummies, the content will be familiar to you. I would say this book is an easier starting guide as it is much clearer and really goes step by step.
Hopefully you will be as satisfied with this purchase as I am, thanks James - great job.