If you're reading this then your answer to question one will doubtless be yes.
But if your answer to question two is no, then go no further. And don't listen to this story either till your answer is yes. You'll thank me for it.
Because this one is the culmination of story arcs that go back a long long way, and you will get far more out of it if you are familiar will all those stories I've mentioned.
You may not even want to look at the back and front cover of the box of this one till you've heard Black and White's final scene. You'll thank me for that as well.
If you did answer yes/yes, then read on:
This story picks up right from where the very final scene of black and white ended. And then continues right on. With more for the two characters who were in that moment.
Guest actor John Standing, playing a character introduced in that scene, makes for an utterly superb villain with a mesmerisingly good performance. He and Sylvester Mccoy have some excellent scenes together.
Meantime, the Doctor's companions have arrived on the scene as well. Prepared to fight to save the day. But not for the very strange world in which they find themselves.
You may not notice the length of the episodes here [even though the third episode is ten minutes shorter than the last one] becase this is an enthralling listen. With a story that doesn't let up for a moment and has some astonishing twists and turns. All of which pull in continuity from audios that have gone before. And other sources also. You'll know what I mean when you hear it.
There are amazing surprises, which make you look at events in previous audios in a totally different manner.
And it is so rooted in it's tv era also [in a good way!] because it remembers the time period Ace comes from and firmly grounds her in that with references that are much of the time.
Ace did get a little bit annoying in Black and White because she got rather jealous. And there are moments in here which continue in that vein. But there are moments when she stops yelling insults and throwing nitro 9 and those are excellent, really giving Sophie Aldred some strong material that she responds to very well.
It's also very much about the Doctor's companions and the faith they have in him. And some of them find their faith goes through a lot in this.
The ending of part four is not one you will forget in a hurry. And a superb way to bring some long running plots to a close.
But one thing does remain tantalisingly unresolved at the end...
Also do listen beyond the end credits of part four. For a very final scene.
A great way to wrap up this trilogy - and all that's come before. And it's done in a way that will make you desperate to find what the future holds for this version of the Doctor on audio. This is not a story for the casual listener, but for those who follow the range, it's a very rewarding experience.
There is nine minutes [approx] of music from the story on the last two tracks of disc one.
A trailer for the next release in this range after the end of the above mentioned scene on disc two.
And just under fifteen minutes of interviews with cast and crew on the two tracks after that. Which do offer some very interesting insights into how all this was put together in terms of tying up all the continuity, so they're well worth a listen.
This is the hundred and sixty fourth release from Big Finish in their range of full cast audio adventures starring classic Doctor Whos. It stars Sylvester McCoy as Seven, Sophie Aldred as Ace and Philip Olivier as Hex. There are four episodes, roughly 25-30 minutes each, complete with cliffhangers and original theme music between each. Two episodes per disc on 2 discs, and a short booklet with some pictures of the cast and production notes. There are some interviews with cast and crew at the end of the second disc and a few minutes of the soundtrack at the end of disc 1.
This is a cracking release, but one for serious fans and not for beginners. It brings together plot strands that have been running (intentionally and unintentionally) since Sylvester McCoy’s third TV season s the Doctor. That’s stretching back some way! There are so many references to past adventures that, as I said, you need to be a hard core fan to get half of what is going on.
This follows on from Black and White, where the Doctor is missing and Ace, Sally, Lysandra and Hex are searching for him. Using Weyland’s Sheild they are transported to a strange flat world that looks a lot like a chessboard. What follows is a stonkingly good tale in which the Doctor’s recent schemes are revealed, along with the schemes of an old foe. It turns out that not only has the Doctor been manipulating things, but so have several of his old enemies and as a result at least one of his companions has had a rough time of it. And it’s only going to get worse.
I can’t begin to summarise the plot without giving too much away. Let’s just say that for long term fans of the show, such as myself, this is a very pleasing story that delivers lot’s of continuity, explores the character of McCoy’s Doctor and takes it to a new level and finally gives an absolutely explosive ending that will have you in tears and on the edge of your seat. Ace and Hex have never been better, and each in their own way show themselves to be perfect companions here.
This is the 164th release by Big Finish in the main range of Doctor Who audio stories. The story is the third and final one in an interlinked trilogy (following on from `Protect and Survive' and `Black and White'). If you haven't heard these first two stories, you really do need to, in order to follow the nuances of this story. There are, in this story links to earlier stories in the chronology of both Ace and Hex, travelling with the Doctor. If you are not familiar with these earlier and broader references, it's not a deal-breaker to this trilogy by any means.
Ace, Hex, Sally and Lysandra have travelled in the Tardis, using Wayland's Shield to try and find the Doctor. They don't know where he is, or what has happened to him, but they feel sure the Shield is the key to finding him and working out what's going on. They are all, in their own ways, very unsure about what is going on with the Doctor, and what game he is playing, and they all react differently. The Doctor, meanwhile has found himself the `guest' of an old enemy. But the game that this Elder God is playing is a bigger game than the Doctor had earlier thought, and he's not the pivotal piece in the end game. While the fate of the universe depends on what the Doctor and his friends may do, there are bigger and more dangerous games being played on the board around them.
This is a great story, and a great finale to this very impressive trilogy. The casting of John Standing as Fenric, Tim Treloar as The Ancient One, Blake Ritson as Hurmzid, Gus Brown as Weyland and the return of Elizabeth Bennett are top-notch and they all play their roles to the hilt and spectacularly. There's always a risk in a story like this with a large guest cast, and four travellers in the Tardis with the Doctor, for the character's roles to become fragmented or for characters to get sidelined. That did not happen in this story at all. Every role is important and pivotal to the final result of the story. It has been really great to have some nostalgia from 1989 returning in this story, and to bring it smartly up-to-date with new happenings in the lives of the Tardis travellers. Absolutely fantastic, and a highly recommended trilogy.
Gods and Monsters is the finale of a number of Big Finish 7th Doctor, Ace and Hex stories and has the feel of a modern day end of season tv finale. Characters and plot developments from recent stories appear and are suitably intertwined into the story. Its hard to judge this story on its own merit as I not only give it 5 stars I give the stories running up to it 5 stars, although a firm warning do not listen to this story without listening to those stories as you wont get the full benefit of this densely plotted story.