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What You'd Expect
on 12 April 2012
A worthy attempt at translating the Guild Wars setting into a narrative, but there's little to disguise the fact that you're reading the book of a video game rather than a commendable work of fiction in its own right. Certainly it's a good read for enthusiasts looking to build up a more comprehensive understanding of the lore but in truth the book's not much better than fan fiction in parts and it wouldn't be overly critical to say this doesn't belong among stand-alone fantasy as it really isn't something you'd read instead of more established fantasy writers' works.
Something to kill the hours until the game's release, at least, but don't expect anything more than that.