Top positive review
27 people found this helpful
Another perspective from a colour blind gamer
on 26 September 2012
[I'm posting this mostly in response to the only one-starred review this game has so far garnered. The reviewer is colour blind, and claims that this game is "Impossible to play". I've chosen to post a separate review rather than reply directly, as frankly I'm hoping more people will read what I have to say this way.]
I'm colour blind to the extent that I struggle to differentiate most of the team colours. I also play this game solo, so I can't expect any help from other players.
I get by.
It's a nuisance, sure. But the team markers help, as do the illustrations. Only half of your squad carry special weapons, so forgetting which combat team the generic bolter guys belong to is a problem. Thankfully though, every squad member has unique artwork. When (not if, there's a lot to keep track of in Death Angel) you can't remember who's paired with who, flip your action cards and there's a handy picture detailing who exactly comprises that particular combat team. It's a bit tedious, and could easily have been avoided by having the symbols from the team markers somewhere on the squad cards, but it's not game breaking.
A quick fix for this kind of thing btw, is to take a hole punch to a Post-It note. Mark the little sticky circle you've just punched with F for flamer, L for librarian or whatever, and stick it to the team member you struggle to distinguish. Ugly, but totally non-destructive, and you've probably got the stuff necessary lying around the house already.
Anyway, did I mark this game down for making me work a little harder than I feel I should have to? I did. If you're reading this and happen to have perfect colour vision, consider it a five star review. As for how the game actually plays, I think that's well enough covered by the other reviews here. Suffice to say I'm a fan. Literally my only niggle aside from the team colours thing, is that the flavour text on the squad cards is a bit rubbish compared to how well the theme is carried by the game mechanics. That's honestly the worst thing I have to say about Death Angel.
Oh, on an unrelated note, here's a tip if you're thinking about playing this solo. Get a D4, and keep it with the combat markers and such. The order of play is periodically interrupted to change location, and this can happen at any of four turn stages. A four sided die help keep track of where you are in play.