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on 24 January 2002
Only half way through the book, I have picked up a few good tips and on the whole the book is quite good. However like many other computer books I've read in the past, crucial errors have been made which could have easily been avoided. i.e. Chapter 5 (Rose tutorail) the image supplied makes it impossible to complete the tutorial as quickly as one would like as what should be "strokes" are actually "fills" and hence inconsistent with what the book is asking you to do.
Or how about "Draw an ellipse with the Bezigon tool as described in the 'Creating Circles from squares' sidebar" No ref, no page number nothing to assist in finding the 'sidebar', what should I do waste even more time hunting through the book to find it? did that still couldn't find it!!
However as I said on the whole the book is good, but unfortunatly has been slightly ruined by these types of niggles which could easily been avoided.
When computer books are priced as highly as they are, I think we really do deserve a little more attention to detail. Surely publishing deadlines could be delayed for at least a short while to address these problems?
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on 9 August 2002
Most FreeHand users would agree that books, let alone decent ones, on the subject are few on the ground. In fact, I would go so far as to say there is only one worth your while, regardless of what version you're currently using--that's Olav Martin Kvern's Read World FreeHand 8. As a computer book it's in a class by itself, as a FreeHand book is it a bible/indespensible. FreeHand 10 fx & design has it's own strengths--mostly that Rockwell, the author, challenges the artist throughout to do their own drawing. There's a splendid array of tutorials and information here, most presented from an intermediate starting point--which, for anyone who has every tried to learn/master FreeHand is a plus because the basics have always been intimidating. Rockwell encourages you not to take that too seriously and to learn by doing. That's a plus. I agree with the other reviewers here but then that would be all computer books--buy one and the first thing you should do is hunt down the errata. A must have for FreeHand users, if only because there aren't too many other titles to choose from at the moment but worthwhile nonetheless.
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on 26 June 2002
If you're into to Freehand- this is your book.
The book is well thought out, extensive and even enlightening... ;o)
I've worked with this software for over five years now and I learned quite a few usefull hints from the author.
If you're in doubt over buying it- GET IT... you won't be sorry.
Of course there are some bugs (little ones) and for some people the book could use more screenshots, less "basic notions" explaining and more reference of alternate ways to produce the same effects (some of which are less time consuming). But through and through- its still a very good reference book.
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