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on 23 April 2014
As other reviews have suggested, this is not an introductory manual. It is a reference manual. As a reference manual it isn't perfect, but it is the most comprehensive Swing reference I have found. There are plenty of examples, but some are made more difficult to understand by relying on information which is not explicitly provided in the definitions. You need to have access to the on-line Swing library definitions to get a clear understanding of some areas.
In spite of its minor failings it is a good tool to have available and provides a better explanation of Swing library elements than others I have rrad.
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on 13 April 2016
Plenty to read in this book. Great for using as a reference book.
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on 16 December 2010
What a book, everything I could ask for when it comes to JAVA Swing - A truly must have buy for JAVA Programmers or those lookin' to learn the Swing Library - Highly Recommended!
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on 29 November 2013
This isn't really a review about the book, just about the formatting. I've never come across any computer book yet that displays well on a Kindle.
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VINE VOICEon 16 October 2001
Many computer books are too long, excessively padded with fat margins and code listings for irrelevent programs. Despite it's size, this is not one of them.
The authors have written a book for someone who wants to understand how Swing works. To this end, every element of the language is investigated, with significant emphasis being placed on understanding the Model-View-Controller pattern underlying the architecture.
The examples almost all work ( need to show() internal frames but that's the only bug I found ) and really help in clarifying the subject matter, and there's plenty of them.
Everything from labels to creating your own components / Look and Feel is covered.
Just maybe it might be worth reading Chapters 26 and 28 early on ( Look and Feel / Swing under the Hood ) as you have to wait for these before you find out how rendering works, and how the UIDelegate fits into the picture.
Overall though, a very good tutorial, and an excellent reference work.
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on 15 March 2015
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on 30 November 2000
O'Reilly technical books have a well-deserved repuation for excellence, and this one is no exception. It launches into the innards of Swing barely after the introduction, explaining each of the major classes in detail. The functionality provided by each of the major GUI components is revealed, along with quirks and perhaps unexpected side-effects of use. The JTable and JTree classes (and their associated components) receive extensive coverage, as does the undo mechanism and the document model for text components. Creation of a custom look and feel is also discussed in detail.
NOT a book for the Java beginner, as it assumes a solid grounding in the language and at least a basic familiarity with the AWT, but a MUST HAVE for anyone involved with developing or maintaining Swing applications.
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on 25 September 2000
There are many types of computer book. If you are inexperienced, or don't know the background, then a tutorial is best. This isn't a tutorial, more towards the "Nutshell" tradition of O'Reilly - ie what I'd call an "Annotated Reference", giving both building-brick examples and concise explanations of the technology alongside a full technical reference. For a tutorial, it'd deserve no more than 2 stars, but as a desktop reference for those who are confident of their Java/GUI skills, it is a great reference - 5 stars. Overall though, as a second Swing book for those less sure of themselves, and doubling as an annotated reference for the more advanced: 4 stars overall, as it doesn't give you the background a full tutorial would.
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on 22 January 2003
For visual programming, Swing is a vast improvement over the AWT. Using Swing you can create virtually any user interface. At the same time, Swing is much more complex and contains far more components than the AWT. This book provides an in-depth introduction into the complexities of Swing. The authors start with a discussion of some of the features of Swing and the Model-View-Controller architecture which helps to make Swing so much more powerful than the AWT. The authors then discuss some of the simpler Swing objects (JLabel, JButton) leading us into a deeper understanding of the Swing architecture and preparing us for the more complex objects that follow. Each Swing class (JLabel, JInternalFrame, JDialog, JTree, and more) is explained in detail with numerous examples for each class. As the topics become more complex, the authors spend more time on the topic and provide more examples. The authors spend 6 chapters explaining the Swing text framework and make this complex topic almost simple to understand. The authors are not content to merely explain how to use the Swing classes but they spend time showing us how to create our own objects derived from the Swing classes. Java Swing is a huge book (more than 1,200 pages), especially by O'Reilly standards, but there are no pages wasted on a "quick reference". The authors have provided us with a well written, complete, easy to understand, and ultimately indispensable guide to Java Swing.
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on 16 January 2001
The book is good overall, especially for getting started on Swing components. They don't cover enough on JTables, which are widely used. I wish it would have more examples throughout. But overall I believe it's a good book.
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