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VINE VOICEon 5 August 2007
Deathstalker Rebellion is a re-read as I plan to do the whole series this year so I started from the beginning again to refresh my memory. Plus I'm really on a Simon R Green kick just now and want to read anything while waiting for the new series to come out in May.

Deathstalker Rebellion is book two in the series, and again, another page-turner. this is the sort of book that keeps you in the bath way too long, or burning the midnight / one o'clock / two o'clock oil

It's an interesting series because the main character/hero of the books is often absent for long sections of the book, which you might think is strange but it isnt really. Book one, I decided one of my favourite characters was not the hero but someone else that was introduced in the book, because I got so caught up with his story. So I suppose I should really have been surprised that for most of this book Owen doesnt show his face at all haha!

Most of the action takes place on technos III, with two of the 'rebels' who were sent there to enlist the help of the indigenous rebels of that planet. We then meet two other characters, one was briefly mentioned in the first book, and get to know more about them. On the face of it, Toby Shreck is not a nice guy, he's a reporter, he's part of the corrupt aristocracy, and he'll do anything for a story. His cameraman is the only person willing to work with him. They are sent there to cover the launch of the Empire's new stardrive and get good publicity for the Empress, but things dont go according to plan. Jack Random (professional rebel) and Ruby Journey (professional bounty hunter) are here to get rebel support and in the process, help the rebels fight against the Empire forces. Toby films all the action which doesnt exactly show the Empire in a good light. The book is very fast paced and exciting and I am probably not doing it justice by rambling on here. I did find myself carrying it about and picking it up in the middle of TV shows, and this is even on a second read.
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An unbelievable page turner as are all the books in the Deathstalker trilogy. Action and adventure comes thick and fast in this second of the series book. Mr Green takes you to new and amazing worlds and also treats us to the start of an alien invasion.He writes in a way that is so easy to understand and follow which helps you avoid getting bogged down and stops you having to back track and read a paragragh again just so you can get to grips with what is going on in the story. The Deathstalker trilogy is a must read for any Star Wars fans and science fiction adventure readers. An epic tale.
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on 11 February 2004
Really good book, gripping and unputdownable. Needs to be read after 'Deathstalker' or it wont make sense. Full of horror and suspense, and after you have finished with it you will want all your friends to read it so you can discuss it. My advice: Buy it.........NOW!
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While this second entry in the life and times of Owen Deathstalker retains all of the action and fun of the first novel, an element of camp seems to have set in to make the series less fulfilling. Greene, every so often, seems to set the story aside momentarily in an effort to be funny, and the introduction of characters such as Half a Man indicates to me that Greene has decided to embrace some of the campiness of space opera and just run with it. Perhaps the most interesting thing about Deathstalker Rebellion is the fact that Owen Deathstalker, the main character by default, is the least interesting person in this entire drama. Outlawed by Lionstone XIV, this historian and aristocrat turned reluctant hero has set the rebellion against the Empire in motion, but - at least at this early stage of the game - he has become all but irrelevant. His close comrades - legendary rebel Jack Random, pirate and clonelegger Helen D'Ark, and bounty hunter Ruby Journey - are much more prominent and intriguing than he is.
The first real blow Deathstalker delivers to the Empire is an assault on the Income Tax and Tithe Headquarters on Golgotha, seat of the imperial government. He succeeds in throwing the Empire's finances into disarray, but the resulting blow to the planet's defenses allows an unknown alien ship to pop in and lay waste to the starport and other prominent facilities. This poses a problem, as the underground of rebels (including a number of fascinating aristocrats alongside hackers, clones, and individuals with esp abilities) already plotting their own rebellion on Golgotha itself aren't exactly happy about staging a rebellion that promises to just open up the way for their own annihilation by aliens. In the aftermath, however, all the rebel groups throughout the Empire come together for the first time in order to make plans to work together. Lionstone XIV, meanwhile, has to lay plans for a threat from within as well as without. Captain Silence and Investigator Frost (my favorite characters) somehow manage to avoid execution for their failures once again and end up out on the Rim shoring up planetary support. While there, they encounter a lost ship from two centuries earlier which turns out to be full of Ghost Warriors; these are animated, computer-enhanced corpses controlled by the dastardly AI from the planet Shub, known enemies who now bear watching - along with the Hadenmen, or Enemies of Humanity, who have joined up with Owen's forces after the Deathstalker freed them from their Tomb on the lost planet Haden.
The main action in this novel, though, focuses on the inhospitable planet Technos III, where the Wolfe Family is in charge of producing new stardrives for the imperial navy. Family clans are very complicated in this imperial universe, with each Family conspiring for greater power while individual Family members constantly plot against one another. Thus it is that several groups, not just the rebels, do not want to see the Wolfes produce a single new stardrive. Random and Ruby travel to the harsh environment to lead the rebel forces fighting for their planet, but the biggest surprises are laid by folks ostensibly loyal to the empire - it all comes together to make the ultimate climax quite interesting, to say the least.
Deathstalker Rebellion seems much longer than its 500+ pages. There are some redundancies built in to the story, characters have a knack for somehow managing to engage in pages of private dialogue in the midst of frantic activity going on all around them, and there are some real "oh, come on" moments in the story. You've got one character who returned 200 years ago from alien capture with only one side of his body - his other half is some sort of alien energy field. You've got heroes capable of doing all kinds of miracles thanks to an earlier trip through a mysterious maze of unknown alien origins, and that sometimes provides an easy out for Greene when characters find themselves in real trouble (sort of an alien ex machina). You have a civilization that has manufactured a weapon capable of wiping out a galaxy of worlds instantaneously, yet no one can invent a blaster that doesn't require two minutes to recharge between shots. Perhaps the biggest problem is the fact that events and characters are spread quite thin across the novel - you can go 100 pages without encountering the protagonist, for example. As the rebel efforts begin to coalesce in the future, though, I would expect this problem to diminish.
Despite the negatives, Deathstalker Rebellion is a fun, action-packed, sometimes slightly wacky, read; it's pure space opera and seemingly proud of it. The encounter with the Ghost Warriors is an especially intriguing, momentarily creepy, episode. I wouldn't recommend starting this series with this or any other sequel, though; there is just far too much going on in too many different places. If you enjoy space opera, you should enjoy the Deathstalker series; if you can take it or leave it when it comes to space opera, you may find yourself frustrated by the seemingly slow progression of events in these pages.
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on 23 September 2014
Others may like, I found it drab like the others. Bought a job lot and regretted it.
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