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on 1 May 2017
One of the few decent graphics books available for VB6. A good tutorial.
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on 21 November 2001
This book is extremely well structured to cover some fairly detailed topics while remaining accessible to even the novice VB programmer. Drawing lines, animation, image manipulation, drawing curves, ray tracing - it's all here, and explained very clearly with good discussion of different potential approaches. The accompanying CD contains source code for all the examples, too.
Some of this (but by no means all, so don't be put off buying the book) uses quite a bit of maths (if you're comfortable with quadratic equations and basic calculus you should be fine). Stephens reasonably enough figures that his job is teaching you VB graphics, not teaching you maths, so tends to launch into the maths with little explanation. It may be worth a quick browse through a maths textbook if you're feeling rusty.
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on 9 July 2001
If you want to know the ins and outs of graphics programming with VB, this is your book. Covers some really cool stuff such as ray tracing, hidden surface removal. You can choose to learn all there is to know about the topics or just use the sample code for a quick fix. Excellent no-nonsense style. One thing, if you are afraid of a little bit of math, buy a math book first. Not necessary but very useful.
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on 10 December 2000
This book covers all the maths and methods behind all the graphics techniques you will ever need to know. There is plenty of code examples and diagrams in the book to explain what the author is talking about. 2D, 3D, animation, hidden surface removal, ray tracing, shading techniques, IT'S ALL HERE!
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on 10 September 2014
Nice book about computer graphics. Despite the fact that we live in 2014 and there is VB.Net as standard and not VB6 as used in this book, it is still very interesting reading. When it comes to the mathematical foundation of computer graphics (2D and 3D) there is still a lot you can learn from this book. Also some useful tips and tricks how to deal with 2D graphic are very helpful. The drawback is that you need to re-invent the code and re-write it in VB.Net. But this is the point where you are forced to go deep and try to understand the algorithms and that makes you to learn it well.
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on 1 September 2016
This book, despite the VB6 window-dressing is absolutely brilliant. What Rod Stephens knows about graphics and modelling is way out there. I converted some lesser examples using C# and they worked, proving that Rod's examples are intellectually sound and viable. This is a difficult book to get hold of but if you do, keep it. When you want an answer to a graphics problems, Rod has dealt with it. All the examples compiled and worked 100%, assuming you have access to VB6. Beyond that limitation there is nothing wrong with Rod's book. In one word, brilliant.
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on 17 October 2012
I am sure it would have been better if it were write large that Visual Basic 6 was required for this. Luckily I have an old copy but it is no longer available in general... and the examples do not translate directly to the newer editions of visual Basic...
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