Top positive review
3 people found this helpful
OpenGL 4.3 in an 800 page book
on 20 October 2013
FYI. I'm a Linux user. There was an important "How to build" file missing in the code samples. I wrote to the publishers about this a week or so ago. No reply yet.
As a book, it's got a lot of meat in it. That is the best part. As for being able run the examples, somewhat disappointing. The code was tied into a Framework, in which no-one has interest. The subject of "Tessellation Parameters" was poorly explained - and overly complicated - for something which was (discovered researching on-line) fairly easy to understand. In the paperback version (which I got) the colour pictures are in gray scale (excluding a few glossy pages in the middle of the book).
This book covers a lot of stuff, and hats off to the authors. Expect 4/5ths of your expectations and you will be content with this tome.
Hope that helps.