Top positive review
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Max Modeling for Games. Yes, it certainly is.
on 23 November 2011
I felt some details were remiss but if followed from cover-to-cover, by each tutorial one will have developed enough understanding to fill in most details in future.
You'll get plenty of insight of how things work and how one should approach creating assets, etc.
Beginning with a basic tutorial, leading onto more advanced techniques such as normal mapping;
by the end you should feel entirely more confident to attempt your own endeavours. Mind you, since it is a book, it lacks the nuances that only a video tutorial can illuminate.
Either way, recommended for novices and elites (transfering or focusing their skill in an established manner, elites know that there are almost inifinite ways to achieve the same things from bad to excellent, from my experience, the book's techniques are excellent).
Good book, good supporting material (although my 3DS max 2010 could not open the given files so be warned).
Well written, clear and as concise as a possible.