I knew already that this book was the introductory book for the new series of Buck Rogers books under the banner 'XXV' from the TSR company, which I think tied in with a game. As such it does not follow the same storyline as the films and TV series from the 1980s. If you are familiar with them you need to read this with more of an open mind as several characters are different or missing or have relations that they couldn't have in those series. Usefully then, each characters backstory is fleshed out with the very conceivable 25th century solar system as a background. This background is one of the strengths of the book as there are competing factions of many types in all areas: the sun kings and caverns on mercury; mountaintop cities on Venus; devastated earth where genetic mutants are abandoned; the terraformed Mars with its all-conquering corporation led by a man who has digistised himself and resides in their computers; to the pirate and wreck infested wastes of the asteroid belt. There are several short stories, each quite different in scope, ideas and tone. The first follows Buck Rogers before he got frozen. the second a sun prince being swept into the politics, the third about Princess Amidala finding out about Buck's possible remains, the fourth about the various teams all launching to search for the remains, the fourth about a pirate encountering his clone, the fifth about a rebellious scientist and the discovery of the body, and the last about the consequences. Ironically, Buck never actually features in any story, but seeing his developing story from the many perspectives is inventive and entertaining and hopefully a herald of the quality of the rest of the series.